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Advanced [show]


Rolf Axton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He dresses well, typically a more casual-formal manner. His auburn hair is cut short. His half smiles and violet eyes are beguiling and draw you in.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son.

Flaws: Mundane. Bonds: Attractive, Family, Job. Occupation: Map Maker

Voice: Laughs frequently while speaking

Attributes [hide]

Rolf Axton, Male Human Fighter 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Religion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs


Raymond Gladstone, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'4". He wears a brown vest with golden trim over his white shirt. His pastel leather gloves and pants are well-kept, and his brown boots flare out at the collars, and his gloved hand is found clutching a nunchaku. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fortune-teller work with an outfit from a few towns over. Fortune-teller work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted divine powers by his dying brother.

Motivation: Expand his business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Optimist, Gifted, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Fortune-teller

Voice: Speaks with a cold

Attributes [hide]

Raymond Gladstone, Male Human Warrior 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple -1

Possessions: 6000 sp. Lapis lazuli (13 gp). Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Guy Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears white leather gloves, a white jacket, and tight pants. His golden hair is still thick. His eyes are likewise violet.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He inherited the family business which he has now maintained for 15 years.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Bonds: Nature, Job. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Guy Halsey, Male Human Aristocrat 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)6 (-2) 10 (+0)16 (+3)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. Brown-green garnet (100 gp). Bloodstone (30 gp).


Social Check DCs


Dustin Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears blue painted combat armor at almost all times. He wears a deerstalker hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Dustin was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally; and he has passion for adventuring and risk

Flaws: Insane, Secretive. Bonds: Poor, Adventurer. Occupation: Bricklayer

Voice: Complex vocabulary, royal

Attributes [hide]

Dustin Soames, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 9 (-1)12 (+1) 10 (+0)9 (-1)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: Just what you see.


Social Check DCs


Gilbert Weston, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gilbert took refuge in the large cave and found the beat up morningstar and armor he uses now. He used his abilities to travel the world and help people.

Motivation: To settle down with his crush; and he has a crush on the local mercenary

Ideals: Philantrophist, Joker, Fighting. Bonds: Nature, Has a crush. Occupation: Apothecary

Voice: Strong lisp

Attributes [hide]

Gilbert Weston, Male Human Druid 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: Rhodochrosite (12 gp). Eye agate (12 gp). Chalcedony (20 gp). Lapis lazuli (12 gp). 1 Minor magic item.


Social Check DCs

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