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NPC Generator

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Advanced [show]


Raymond Bentham, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He is generally well dressed albeit a few years behind the times. His hair is silver, silky, and of moderate length. He is very pretty but has cold, dead eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a logical person and will generally grow upset if things defy logic and science.

History: Raymond hails from a village terrorized by dire rats. His father took him hunting and taught him how to get in the mind of other creatures. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Logical. Bonds: Attractive, Enemies, Nature. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Raymond Bentham, Male Human Rogue 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Investigation +3, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Gomory Winthrop, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'5". He is wearing a perfectly clean shirt and pair of pants, and his gloved hand is found clutching a sword. He has a long silver beard with little hanging trinkets. His brown eyes peer out from beneath his Stetson tan hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is obsessed with his god.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 5 years.

Motivation: Regain custody of his son; and marry his brother to traveling adventurers

Ideals: Persistence, Impeccable. Bonds: Attractive, Religious, Job, Family. Occupation: Navigator

Voice: Speaks through clenched teeth

Attributes [hide]

Gomory Winthrop, Male Human Adept 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)14 (+2) 11 (+0)7 (-2)
Skills Athletics +4, History +4
Senses Passive Perception 10
Languages Common, Abyssal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 600 sp. Moss agate (4 gp). Brown-green garnet (130 gp).


Social Check DCs


Clerebold Graeme, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He prefers to wear flannel, and his gloved hand is found clutching a bow. He wears his brown hair down. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 5 years old his parents immigrated from the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He has passion for adventuring and risk.

Ideals: Disciplined, Fighting. Bonds: Attractive, Adventurer, Immigrant. Occupation: Soapmaker

Voice: Complex vocabulary, royal

Attributes [hide]

Clerebold Graeme, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 14 (+2)13 (+1) 12 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp. Silver comb with moonstones (600 gp).


Social Check DCs


Rolf Colby, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, white, dusty cloak. He has a slight overbite and is overall scrawny. His blonde hair is braided into rings. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Rolf studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He doesn't get along with people that don't share his tastes; and he desires power and/or immortality

Ideals: Gifted, Impeccable. Flaws: Selfish. Bonds: Attractive, Adventurer. Occupation: Mercenary

Voice: Uses sign language

Attributes [hide]

Rolf Colby, Male Human Druid 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)10 (+0) 8 (-1)10 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Gilbert Kimberly, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He is portly but not overly obese. He has a very tight haircut. He has several tiny topaz earrings on each ear.

Personality: He is witty, but his monotone delivery comes off as unnerving Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Gilbert was raised in a hard working conservative environment. His mother had invested heavily in several trade routes and wanted him to inherit them. He is searching for what he claims is his rightful reward.

Motivation: Expand his business; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Adventurer. Occupation: Miller

Voice: Dutch accent

Attributes [hide]

Gilbert Kimberly, Male Human Aristocrat 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 11 (+0)9 (-1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Auran, Aquan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 30 pp.


Social Check DCs

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