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Advanced [show]


Theodoric Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with white highlights, and long yellow pants that bunch up around his shoes. He has done his best to style his black hair to look like a famous performer. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He served in the navy to pay for his family's outstanding loans. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has achieved small success as a Interpreter.

Motivation: To protect his home; and to get a good night's sleep

Flaws: Insomniac, Forgetful. Bonds: Attractive, Military, Job, Guardian. Occupation: Interpreter

Voice: Boston accent

Attributes [hide]

Theodoric Tickle, Male Human Expert 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)14 (+2) 12 (+1)10 (+0)
Skills Acrobatics +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Undercommon, Infernal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 12000 cp. 1 Minor magic item.


Social Check DCs


Manfred Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears an entirely black suit with brown socks and a vest with buckled shoes. He wears his silver hair down. His eyes, though not visible through his cowl, are blue.

Personality: He likes to make people angry or surprised. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Banker arts, while his father instructed him in etiquette, music and courtly manner. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Athletic. Flaws: Antagonistic. Bonds: Adventurer, Rich, Debt. Occupation: Banker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Manfred Hornsby, Male Human Ranger 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 1 Silk rope.


Social Check DCs


Dustin Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He has a small bristly mustache and wavy golden hair. He wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. Like his father and his sister before him, after school he went straight into learning to become a Bricklayer. Recently the stress of being a Bricklayer has made it difficult for him to sleep.

Motivation: To get a good night's sleep; and he is terrified, and will act out of fear

Ideals: Optimist. Flaws: Insomniac, Mundane, Fearful. Bonds: Job. Occupation: Bricklayer

Voice: Pronounces O like U

Attributes [hide]

Dustin Halsey, Male Human Ranger 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 11 (+0)17 (+3)
Skills History +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Minor magic item.


Social Check DCs


Randal Remington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with top hat and is in decent physical shape. He has silver hair. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Randal will drive conversation. He uses divination through singing.

History: Gifted from a young age, Randal studied abroad. He has had some formal writing training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and he is content

Ideals: Extrovert, Gifted, Artistic. Flaws: Mundane. Bonds: Immigrant. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Randal Remington, Male Human Rogue 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)9 (-1) 18 (+4)11 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gomory Clapham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and he perpetually has his kukri ready. His black hair is knotted and matted. His eyes are brown and catlike.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love.

Ideals: Fighting, Philantrophist. Bonds: Attractive, Military, In love. Occupation: Painter

Voice: Aggressive tone

Attributes [hide]

Gomory Clapham, Male Human Fighter 7
Medium (6'5") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 62 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Deception +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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