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Kody Brady, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet cloak and cross-gartered tan stockings. With bright brown hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does not trust anyone and sleeps with one eye open.

History: He was born the only child of a wealthy merchant. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: Money/treasure; and retire the richest man in the south

Ideals: Entrepeneur. Flaws: Insomniac. Bonds: Enemies, Mentor, Rich. Occupation: Cartwright

Voice: Farmer accent

Attributes [hide]

Kody Brady, Male Human Adept 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)12 (+1) 10 (+0)10 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. Gold dragon comb with red garnet eye (900 gp). A silver and pearl hairclip (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shane Watson, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear red tank tops with tan pants. His hair is short and chestnut. His blue eyes dart from person to person.

Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.

History: Shane was born the youngest of three triplets. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He tends to his Fletcher job now, and dutifully fulfills any obligations he has.

Motivation: He has passion for adventuring and risk; and to reunite with his absent mother

Ideals: Gifted. Flaws: Lazy. Bonds: Family, Job, Adventurer. Occupation: Fletcher

Voice: growls and snarls, animalistic

Attributes [hide]

Shane Watson, Male Human Fighter 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Nature +3
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 200 gp. 1 Alchemist’s fire. 1 Alchemist’s fire.


Social Check DCs


Arnold Shirley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. He wears his white hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the south, but his parents moved at a very young age to the north. He struck it rich when he found rare goods in large quantities. He left for the south, certain he would find work there.

Motivation: He is greedy.

Flaws: Insane, Shy. Bonds: Attractive, Rich, Immigrant. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Arnold Shirley, Male Human Rogue 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 47 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 18 (+4)16 (+3) 15 (+2)13 (+1)
Skills Insight +5, Religion +6
Senses Passive Perception 12
Languages Common, Aquan, Giant, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 700 gp. Deep blue spinel (500 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Oakley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a tan coat over a brown low-cut shirt, and a deerstalker hat upon his head. His long chestnut hair is drawn into a two foot long braid. His hazel eyes are passionate and lively.

Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.

History: He was born on a small isolated farm. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his brother's freedom.

Motivation: An old rival family wants him found; and doesn't want to be a merchant and was forced into it by his family

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Family. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Trey Oakley, Male Human Wizard 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 10 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 9 (-1)16 (+3) 15 (+2)12 (+1)
Skills Medicine +5, Persuasion +4
Senses Passive Perception 12
Languages Common, Goblin, Orc, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: Solid gold idol (400 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Spaulding, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His golden hair is thinning but still full. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Gerald grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Disciplined, Fighting. Bonds: Rich, Military, Adventurer. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Gerald Spaulding, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 8 (-1)13 (+1)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 11000 cp. Solid gold idol (1200 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp).


Social Check DCs

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