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NPC Generator

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Advanced [show]


Gomory Clifton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly silver, has prominent grey streaks. He wears crescent spectacles with a black brim.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in the east. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Optimist, Philantrophist. Bonds: Rich, Immigrant. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Gomory Clifton, Male Human Paladin 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 16 (+3)14 (+2)
Skills Deception +5, History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Anderton, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and typically wears black cloth garments or leather armor. His skin is also unnaturally pale. His hair is short and brown. His violet eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 2 years.

Motivation: He feels threatened by others; and further expansion of business

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Religious, Job. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Alexandre Anderton, Male Human Barbarian 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)6 (-2) 15 (+2)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp. Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Northcott, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His red hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sold as a small child to a slaver, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has money and likes to spend it; and he's repulsed by the pc

Ideals: Joker. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Bricklayer

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Northcott, Male Human Aristocrat 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Druidic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Red spinel (140 gp). Star ruby (800 gp). Rock crystal (60 gp).


Social Check DCs


Charles Jacobs, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His white hair is lengthy. This green eyed easterner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the east. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Charles took refuge in the old dungeon and found the beat up glaive and armor he uses now. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Racist. Bonds: Poor, Immigrant, Nature. Occupation: Performer

Voice: Soft and mumbly

Attributes [hide]

Charles Jacobs, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)7 (-2) 4 (-3)11 (+0)
Skills Deception +2, Nature +0
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Just what you see.


Social Check DCs


Henry Hampton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. His golden hair, when down, is lengthy. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Lamia in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: Human compassion; and he wants to meet his childhood hero

Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Adventurer. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Henry Hampton, Male Human Bard 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 20 pp.


Social Check DCs

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