Simon Pickering, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear red tank tops with white pants. He has a small bristly mustache and wavy brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: Born in a small village he learned the ways of the warrior from his mother. His family was turned out during the war. He and his family wandered north to less war torn lands. Due to his spouse's obsession with being a Bellfounder they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and doesn't want to be a architect and was forced into it by his family
Ideals: Opinionated, Fighting. Flaws: PTSD. Bonds: Attractive, Family. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 13 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Gunter Van Es, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears light armors faded through time and improper care. His auburn hair is heavily combed to the right. He has amber eyes and a tan hat with a grey feather.
Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born to a poor family in the city he treasured whatever gifts he got. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Shipwright and occasionally as a mercenary.
Motivation: Balancing his hectic life and new Shipwright responsibilities is difficult; and wants to open a new tavern
Ideals: Optimist. Bonds: Poor, Job, Adventurer. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Elven, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 100 gp. 1 Darkwood Shield.
Everard Conway, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He has a long chestnut beard with little hanging trinkets. He wears a mask on his face.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is an amazing painter.
History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. In his 12th year, his parents were killed by a goblins raid, leaving Everard alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Everard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Wants to have a good time and be beloved; and a deep hatred of goblins
Ideals: Optimist, Gifted. Bonds: Religious, Enemies. Occupation: Marshal
Voice: Speaks in third person
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 61 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 17 (+3) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +0 / 2d8-3, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item.
Guy Camden, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His whole body is exceptionally muscular. He has done his best to style his white hair to look like a famous performer. He has gleaming, smiling amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: From birth he was tutored by a cruel and relentless mentor. A few years later when the north was not economically sound they moved to his current location. He used his abilities to travel the world and help people.
Motivation: He would like to get married and retire; and he's in love
Ideals: Philantrophist. Bonds: Immigrant, Attractive, Mentor. Occupation: Spice Merchant
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 600 gp.
Gomory Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a grey tunic with yellow highlights, and long black pants that bunch up around his shoes, and is pretty ugly. He has shaved his head bald. His eyes are a pleasant hazel.
Personality: He is very quiet and rarely speaks above a whisper. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: The child of southern immigrants he idolized his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: To clean up the streets; and to protect his home
Flaws: Ugly, Shy, Insane. Bonds: Adventurer, Immigrant, Guardian. Occupation: Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: Rock crystal (20 gp). Carnelian (20 gp). 1 Minor magic item.
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