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NPC Generator

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Advanced [show]


Simon Graham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His red hair is styled in orderly dreadlocks. This gray eyed northerner is not easily forgotten.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful necromancer made him what he is. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Impeccable. Flaws: Insane. Bonds: Military, Mentor, Adventurer. Occupation: Mortician

Voice: Strong lisp

Attributes [hide]

Simon Graham, Male Human Rogue 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 32 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)12 (+1) 11 (+0)8 (-1)
Skills Perception +3, Performance +2
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 3000 sp. Moonstone (50 gp). Black pearl (700 gp). Chrysoberyl (40 gp). Star ruby (1000 gp). Tourmaline (40 gp). Rock crystal (50 gp). Banded agate (9 gp).


Social Check DCs


Manfred Colby, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. He has styled his brown hair well, parting it to the left. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is obsessed with finding treasure.

History: He was raised by priests from a young age. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and he loathes his own lifestyle

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Adventurer, Religious, Mentor. Occupation: Laborer

Voice: American accent

Attributes [hide]

Manfred Colby, Male Human Cleric 7
Medium (5'10") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 17 (+3)8 (-1)
Skills Acrobatics +3, History +5
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464321000

Possessions: 500 gp. Star ruby (1100 gp). Hematite (4 gp). Tiger eye turquoise (4 gp). Alexandrite (800 gp).


Social Check DCs


Ralf Oakes, Male Human [Permalink]

Personal [hide]

Description: He wears a green wide-brimmed hat and green clothes. His hair, while still mostly silver, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Ralf wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the north, but his parents moved at a very young age to the west. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new laborer responsibilities is difficult

Ideals: Disciplined. Flaws: Addict. Bonds: Adventurer, Immigrant, Job, Family. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ralf Oakes, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)7 (-2) 10 (+0)18 (+4)
Skills Acrobatics +3, Investigation +0
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 100 gp. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Anselm Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has a blonde handlebar mustache and slicked back blonde hair. His violet eyes have a joyful gleam in them most of the time.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a habit of throwing himself into exceedingly dangerous situations.

History: Anselm hails from a village terrorized by dire rats. He married young, but lost his spouse to dire rats. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he has passion for adventuring and risk

Flaws: Impulsive, Depressed. Bonds: Attractive, Adventurer, Enemies. Occupation: Healer

Voice: German accent

Attributes [hide]

Anselm Staurheim, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)14 (+2) 10 (+0)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1500 sp. 1 Healer’s kit. 1 Simple lock. 1 Average lock.


Social Check DCs


Reynard Ashton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and typically wears a sleeveless long coat of deep white leather and dull pastel iron scale mail. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He is used to getting what he wants. In part because he is a meticulous planner.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Reynard was left his father's suit of armor and trained in its use and care. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army

Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Military, Slave. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Reynard Ashton, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)17 (+3) 13 (+1)12 (+1)
Skills Animal Handling +3, Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 33000 sp. Jasper (60 gp). Chalcedony (60 gp). Tiger eye turquoise (5 gp).


Social Check DCs

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