Nicholas Southey, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is well dressed, constantly wearing a green suit, white shirt, and grey tie. His silver hair is lengthy and is close to two feet long. His thin eyebrows rest above his beady hazel eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He has dedicated himself to building a better trade route.
Motivation: He wants to meet his childhood hero; and he has money and likes to spend it
Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich, Job. Occupation: Dilettante
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 400 gp. 1 Everburning torch. 4 Thunderstones. 3 Acid flasks.
Cory Marlee, Male Human [Permalink]
Personal [hide]
Description: He is wearing a long, tan cloak. He carries a battered morningstar and tarnished lance as well. He has a long black beard with little hanging trinkets. His eyes, though not visible through his cowl, are amber.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in a small village he learned the ways of the warrior from his mother. Cory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He has passion for adventuring and risk.
Ideals: Fighting, Philantrophist. Bonds: Guardian, Adventurer, In love. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: Just what you see.
Norman Tenley, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is renowned for his bright brown suits and hats. His hair is short and silver. He has several tiny amethyst earrings on each ear.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He receives visions of the future at random moments
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He seems to be bored by most things; and he has money and likes to spend it
Ideals: Gifted, Persistence. Flaws: Racist, Mundane. Bonds: Rich, Enemies. Occupation: Bather
Voice: Dutch accent
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
Possessions: 600 gp. 1 Breastplate.
Simon Holton, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his flail. His auburn hair is unkempt and raggedy. His green eyes are slightly larger than normal.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He takes great joy in being the best Painter in town.
History: Born in the north his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Painter.
Motivation: To be a Unemployed again; and expand his business
Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Painter
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 16 (+3) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp.
Miles Charlton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a lot of dark rich colors, with gold accents. He keeps his golden hair in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Miles wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Miles was born the youngest of three triplets. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to work out more often.
Ideals: Athletic, Disciplined. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Ploughman
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Aquan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!