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Advanced [show]


Norman Kent, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He is dressed in an above average manner, and his gloved hand is found clutching a sai. His chestnut hair is cut short with large spiked bangs in the front. His eyes are gray.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He never wears the same outfit twice, unless he absolutely has to.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Joker, Artistic. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Norman Kent, Male Human Cleric 7
Medium (5'7") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Eye agate (8 gp).


Social Check DCs


Bertram Holton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown trousers with blue and brown striped suspenders. He wears various colorful collared shirts. His auburn hair is singed and shortened. He has gleaming, smiling blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety.

Ideals: Joker, Artistic. Flaws: Ugly, Fearful. Bonds: Immigrant. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Bertram Holton, Male Human Aristocrat 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)12 (+1) 12 (+1)16 (+3)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 900 gp.


Social Check DCs


Kyle Bristol, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely red suit with tan socks and a vest with buckled shoes, and a wedding ring on his left hand. His golden hair is singed and shortened. He has brown eyes and a red hat with a tan feather.

Personality: He is very quiet and rarely speaks above a whisper. He has a minor phobia of water and hates getting wet.

History: Kyle was born in the north. At a young age he loved to build and create. His father was a mechanic, and taught him how to fix just about anything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is wracked by social anxiety; and wishes to resurrect an old love

Ideals: Persistence. Flaws: Ugly, Shy, Fearful. Bonds: In love. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Kyle Bristol, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 16 (+3)13 (+1) 11 (+0)10 (+0)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Alexandre Addington, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He is physically well-built. His hair, while still mostly brown, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alexandre fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Spice Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Alexandre Addington, Male Human Wizard 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 12 (+1)10 (+0) 16 (+3)8 (-1)
Skills Investigation +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Drogo Tattersall, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright chestnut hair and a scraggly beard. He has several tiny sapphire earrings on each ear.

Personality: He dislikes all the random violence that takes place in the north. He does not believe in violence as a means to an end. He is a dedicated Fisher but believes his peers are too gung-ho.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers.

Ideals: Athletic, Pacifist. Bonds: Rich, Family. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Drogo Tattersall, Male Human Commoner 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)14 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1300 sp.


Social Check DCs

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