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NPC Generator

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Advanced [show]


Wymar Cooper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His black hair is kept up in a ponytail inside a Stetson hat. He has several tiny amber earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Wymar hails from a village terrorized by orcs. His childhood dream was to be a Server, but he was a colossal failure. He has drifted from career to career and currently works as a Navigator.

Motivation: To be a Server again.

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Rich, Enemies, Job. Occupation: Navigator

Voice: Loud with bravado

Attributes [hide]

Wymar Cooper, Male Human Warrior 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)16 (+3) 11 (+0)11 (+0)
Skills Stealth +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Halfling, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 19000 cp. Banded agate (8 gp). 1 Minor magic item.


Social Check DCs


Adelard Ridley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He prefers to wear brown clothing when he does not wear armor. He wears his golden hair up. His eyes are likewise green.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He believes the world needs to unite to get rid of drow once and for all.

History: Adelard hails from a village terrorized by drow. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now spends his time doing works of charity.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Philantrophist. Flaws: Ugly. Bonds: Enemies, Immigrant, Family. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Adelard Ridley, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)5 (-3) 14 (+2)12 (+1) 14 (+2)7 (-2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged -1 / 1d10-3, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Arnold Berkeley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tan tunic with brown highlights, and long tan pants that bunch up around his shoes. His black hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Roofer father left him crippled. During his travels, Arnold and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Arnold discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Arnold fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He's looking for his big break; and wants his loneliness to end

Ideals: Athletic, Disciplined. Flaws: Disease, Addict. Bonds: Has a crush, Adventurer. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Arnold Berkeley, Male Human Monk 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)8 (-1) 12 (+1)15 (+2)
Skills Religion +1, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 10 pp.


Social Check DCs


Alex Washington, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His red hair is unkempt and raggedy. He has hazel eyes.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: Alex was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and wants his loneliness to end

Flaws: Ugly, Shy, Racist. Bonds: Poor, Has a crush. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Alex Washington, Male Human Aristocrat 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 43 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Insight +5, Nature +5
Senses Passive Perception 12
Languages Common, Giant, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Trym Camden, Male Human [Permalink]

Personal [hide]

Description: He wears a tan tunic with black highlights, and long white pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Mortician again; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Mundane. Bonds: Attractive, Religious, Job. Occupation: Roofer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Trym Camden, Male Human Barbarian 6
Medium (5'8") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 68 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 18 (+4)9 (-1) 11 (+0)8 (-1)
Skills Arcana +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 500 gp. Solid gold idol (800 gp). Brass mug with jade inlays (600 gp).


Social Check DCs

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