Norman Haley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He wears tan leather gloves, a tan jacket, and tight pants, and his gloved hand is found clutching a trident. He keeps his silver hair in a flapper bob. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He likes to make people angry or surprised. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: His religion dominates his actions; and he's repulsed by the pc
Ideals: Artistic, Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Religious. Occupation: Jeweler
Voice: Italian accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 5000 cp. 1 Minor magic item.
Trey Cornish, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in earthy colors with a brown and green handkerchief worn on his left side. He wears his auburn hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small forest village. Trey was born on a far southern forest where he grew up under the tutelage of his mother, an expert Priest. He has never given up on his writing dream.
Motivation: A strong sense of loyalty to Human people; and to prove his worth to the world
Ideals: Impeccable, Artistic. Flaws: Impulsive, Racist. Bonds: Immigrant, Nature. Occupation: Priest
Voice: Aggressive tone
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 62 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: Just what you see.
Percival Stafford, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long black hair is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He made a point of taking high paying jobs and getting most of it up front. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Fighting. Flaws: Cynical. Bonds: Religious, Adventurer, Family. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 700 gp.
Gerard Nash, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely brown suit with tan socks and a vest with buckled shoes, and carries sais. His long auburn hair reaches down to his waist. His brown eyes dart from person to person.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast plains. His first spouse was a Bricklayer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Doesn't want to be a Miller and was forced into it by his family; and to reunite with his absent father
Ideals: Fighting, Optimist. Bonds: Enemies, Nature, Family. Occupation: Miller
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 6)
Armor Class 9
Hit Points 28 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 11 (+0) | 15 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Auran, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0
Possessions: 200 gp. Fiery yellow corundum (600 gp). Coral (160 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Simon Kitchur, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is wearing a long, black cloak. His black hair is thinning but still full. His blue unseeing eyes seem to look past you.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is lazy and tries to find solutions quickly.
History: He got into the Courier business at a young age. He was an apprentice working in his father's forge. He has worked as a Courier like his father before him.
Motivation: Find a way to reverse the transformation of his brother; and balancing his hectic life and new courier responsibilities is difficult
Ideals: Optimist. Flaws: Disease, Lazy. Bonds: Job, Family. Occupation: Courier
Voice: Indian accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Darkwood Shield. 1 Half-Plate.
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