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NPC Generator

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Advanced [show]


Simon Oakes, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He very much looks the part of a Blacksmith. His top hat is riddled with cuts and holes. He has several tiny jet earrings on each ear.

Personality: He is mildly Human supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gypsy cursed him at a young age, leading to his ugly appearance. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Simon Oakes, Male Human Druid 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 14 (+2)15 (+2) 10 (+0)5 (-3)
Skills Deception +0, Perception +3
Senses Passive Perception 13
Languages Common, Aquan, Halfling
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp. Chrysoprase (50 gp).


Social Check DCs


Norman Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is white and curly. His eyes, though not visible through his cowl, are gray.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: When he was but 8 years old his parents immigrated from the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Blacksmith.

Motivation: Balancing his hectic life and new Blacksmith responsibilities is difficult; and expand his business

Ideals: Athletic. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Norman Lindsay, Male Human Commoner 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)10 (+0) 10 (+0)14 (+2)
Skills History +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Randal Pickering, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a tan tunic with violet highlights, and long grey pants that bunch up around his shoes. His clothes are grease stained in places. He has done his best to style his blonde hair to look like a famous performer. He is very pretty but has cold, dead eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is used to getting what he wants. In part because he is a meticulous planner.

History: Randal was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Jeweler. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and sabotage a competitor

Ideals: Professionalism. Flaws: Shy. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Randal Pickering, Male Human Rogue 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 32 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)14 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Brown-green garnet (90 gp). Moonstone (80 gp).


Social Check DCs


Richard Hayley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is cut close to his head. His violet eyes lackadaisically let the world flow into them.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.

History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has dedicated himself to building a better kind of golem.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Richard Hayley, Male Human Expert 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 8 (-1)14 (+2) 15 (+2)12 (+1)
Skills Deception +4, Medicine +5
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep blue leather and dull black iron scale mail. His black hair is lengthy and is close to two feet long. His blue eyes have a joyful gleam in them most of the time.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To pay off his debts; and a need for knowledge about a nearby landmark

Ideals: Joker, Fighting. Bonds: In love, Adventurer, Debt. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Hugh Tickle, Male Human Rogue 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)11 (+0) 14 (+2)9 (-1)
Skills Investigation +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs

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