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Advanced [show]


John Prescott, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is silver and curly. His green eyes dart from person to person to random spaces in the air.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 7 years old his parents immigrated from the south. He worked as a nervous Body Guard and found it very stressful. He has drifted from career to career and currently works as a Body Guard.

Motivation: Balancing his hectic life and new Body Guard responsibilities is difficult.

Flaws: Antagonistic. Bonds: Attractive, Slave, Immigrant, Job. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

John Prescott, Male Human Expert 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 10
Languages Common, Terran, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Sheldon, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in collared shirts and wears a proper scarf over his head. His red hair is styled in orderly dreadlocks. His blue eyes lackadaisically let the world flow into them.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is skeptical of what others tell him and is slow to trust.

History: Godfrey hails from a village terrorized by giants. A freak accident while working with his Sculptor father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it.

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Enemies. Occupation: Beggar

Voice: Speaks in third person

Attributes [hide]

Godfrey Sheldon, Male Human Commoner 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 11 (+0)12 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 8000 cp. 1 Minor magic item.


Social Check DCs


Hubert Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a yellow armored body suit, with a simple brown line shooting up and back down. His red hair is singed and shortened. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Abrasive and pushy, he has a hard time making friends. As long as the job gets done he does not care how it got done.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Hubert was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hubert's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic, Professionalism. Flaws: Ugly, Antagonistic. Occupation: Merchant

Voice: Russian accent

Attributes [hide]

Hubert Everleigh, Male Human Wizard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)11 (+0) 15 (+2)13 (+1)
Skills Arcana +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 100 gp. Hematite (8 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp).


Social Check DCs


Thomas Anderton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he dresses in collared shirts and wears a proper scarf over his head. He wears a colorful flower in his brown hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is able to fit into much smaller and tighter spaces than normal.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Thomas was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Attractive, Military. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Thomas Anderton, Male Human Wizard 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 1 Minor magic item.


Social Check DCs


Shane Spaulding, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear flannel. His long golden hair is drawn into a two foot long braid. His hazel eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in the north to a Stableman, Shane learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He struck the Stableman job and began his own company from there.

Motivation: Further expansion of business; and he's looking for his big break

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Stableman

Voice: Indian accent

Attributes [hide]

Shane Spaulding, Male Human Warlock 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)9 (-1) 8 (-1)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs

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