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Advanced [show]


Ralf Browning, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin blue vertical stripes and green pants. His blonde hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Calm and collected, he is a well trained Architect. He is able to fit into much smaller and tighter spaces than normal.

History: Ralf was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He worked as a nervous Architect and found it very stressful. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Job, Poor. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Ralf Browning, Male Human Bard 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 48 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 6 (-2)13 (+1)
Skills Arcana +5, History +5
Senses Passive Perception 8
Languages Common, Orc, Druidic
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: Deep green spinel (120 gp). Rhodochrosite (13 gp). Moss agate (13 gp). Freshwater pearl (13 gp). Emerald (1200 gp). Sardonyx (60 gp). 1 Minor magic item.


Social Check DCs


Lance York, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and yellow robe with the hood down. He has a slight overbite and is overall scrawny. His red hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not believe in violence as a means to an end. He is a dedicated Engraver but believes his peers are too gung-ho.

History: The child of a Brewer, who enjoyed hunting, Lance was taken on many hunting expeditions. Lance liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and balancing his hectic life and new engraver responsibilities is difficult

Ideals: Pacifist, Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Lance York, Male Human Commoner 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)14 (+2) 16 (+3)10 (+0)
Skills Deception +3, Religion +5
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has shaved his head bald. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A deeply religious man he believes everything happens for a reason. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Justice. Flaws: Insane. Bonds: Religious, Mentor. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Arnold Tickle, Male Human Paladin 6
Medium (5'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)17 (+3) 14 (+2)16 (+3)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Orc, Ignan, Infernal
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp.


Social Check DCs


Percival Sydney, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Knight but believes his peers are too gung-ho.

History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To pay off his debts; and he uses money and sex appeal to get what he needs

Ideals: Persistence, Pacifist. Bonds: Attractive, Immigrant, Rich, Debt. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Percival Sydney, Male Human Warlock 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 13 (+1)9 (-1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 4000 cp.


Social Check DCs


Balimaar Braxton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears light armors faded through time and improper care. His blonde hair is kept up in a ponytail inside a top hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He has all his life been fascinated with singing.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: Wants to work out more often; and money/treasure

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Rich. Occupation: Farmer

Voice: Gruff and masculine

Attributes [hide]

Balimaar Braxton, Male Human Ranger 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 13 (+1)10 (+0)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold dragon comb with red garnet eye (1300 gp). Silver comb with moonstones (600 gp). Old masterpiece painting (1000 gp).


Social Check DCs

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