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NPC Generator

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Advanced [show]


Kyle Branson, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His silver hair is unkempt and raggedy. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: The child of northern immigrants he idolized his mother. While studying, he fell in love. They married and had a daughter. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Flaws: Ugly, Depressed, Fearful. Bonds: Poor, Immigrant, In love. Occupation: Barkeep

Voice: Indian accent

Attributes [hide]

Kyle Branson, Male Human Wizard 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 7 (-2)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 8
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 1000 gp.


Social Check DCs


John Harley, Male Human [Permalink]

Personal [hide]

Description: This man wears suspenders and brown workpants. His shirt is black, and he wears a heavy brown leather apron most of the time. He has a penchant for wearing a ring with an oversized opal on his left hand. He wears his black hair up. His green eyes are slightly larger than normal.

Personality: John is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Monk school at a young age so that he could practice his divine talents. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Extrovert, Professionalism, Gifted. Bonds: Rich, Adventurer. Occupation: Barkeep

Voice: Low and grunting

Attributes [hide]

John Harley, Male Human Monk 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 14 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Golden yellow topaz (200 gp). Obsidian (9 gp). 1 Minor magic item.


Social Check DCs


Patrick Compton, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He is an epitome of beauty. He wears a feathered hat to cover his moderate length chestnut hair. He is very pretty but has cold, dead eyes.

Personality: A skeptical and narcissistic man, Patrick's first love is himself. His second love is also himself. He is able to make almost anything out of random pieces of junk.

History: Patrick was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fisher. He has drifted from career to career and currently works as a Fisher.

Motivation: To be a Scribe again; and balancing his hectic life and new fisher responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Job. Occupation: Fisher

Voice: Low and grunting

Attributes [hide]

Patrick Compton, Male Human Expert 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +5, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +2

Possessions: 400 gp. 1 Good lock. 1 Disguise kit. 1 Crowbar.


Social Check DCs


Tim Ashton, Male Human [Permalink]

Personal [hide]

Description: This man wears just a blue suit. He is muscular with a powerful set of arms. His golden hair is cut short with large spiked bangs in the front. His eyes are brown.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He now mingles about in high society.

Motivation: He would like to get married and retire; and to reunite with his old friends

Ideals: Athletic. Bonds: Rich, Adventurer, Has a crush. Occupation: Sellsword

Voice: Smoker's lung

Attributes [hide]

Tim Ashton, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 17 (+3)13 (+1)
Skills Deception +3, Perception +5
Senses Passive Perception 15
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2000 sp. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Frederick Dumph, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His brown hair is styled in orderly dreadlocks. His gray eyes are slightly larger than normal.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Glassblower like his mother before him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Disease. Bonds: Mentor, Job. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Frederick Dumph, Male Human Rogue 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 37 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)14 (+2) 8 (-1)10 (+0)
Skills Animal Handling +1, History +4
Senses Passive Perception 9
Languages Common, Aquan, Druidic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 15000 cp. 1 Minor magic item.


Social Check DCs

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