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Advanced [show]


Don Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He sports a long black beard, and similarly colored long hair. This gray eyed westerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a ruthless business man, a trait he acquired from his mother.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To protect his home.

Ideals: Entrepeneur, Logical. Flaws: Insane. Bonds: Attractive, Guardian. Occupation: Ploughman

Voice: Slurs words

Attributes [hide]

Don Churchill, Male Human Cleric 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Terran, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (60 gp). Sapphire pendant on gold chain (2000 gp).


Social Check DCs


Trey Bradford, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man is armored in gleaming platemail with gilded edges. A flowing white cape and mantle trimmed with soft violet waves gently in the breeze, and a wedding ring on his left hand. His black hair is slicked back into a classic pompadour. His eyes, though not visible through his cowl, are violet.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He has never given up on his music dream.

Motivation: Wishes to resurrect an old love.

Ideals: Disciplined, Gifted, Artistic. Bonds: Rich, In love. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Trey Bradford, Male Human Commoner 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)16 (+3) 9 (-1)15 (+2)
Skills Insight +1, Perception +1
Senses Passive Perception 11
Languages Common, Abyssal, Infernal, Terran
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Miles Heiser, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears clothing that is held on in multiple layers but all of it is in poor condition. He has dyed his greying auburn hair a little too much giving a sharp auburn color. This violet eyed southerner is not easily forgotten.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Miles is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the south his family was never financially stable. After coming to the age of reason, Miles took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Regain custody of his daughter; and marry his sister to traveling adventurers

Ideals: Gifted. Flaws: Antagonistic, Secretive. Bonds: Poor, Family. Occupation: Banker

Voice: Breathy voice

Attributes [hide]

Miles Heiser, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 10 (+0)15 (+2) 14 (+2)16 (+3)
Skills History +4, Medicine +4
Senses Passive Perception 12
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Diggory Whitby, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He tends to wear a large green jacket. He is an epitome of beauty. His silver hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is used to getting what he wants. In part because he is a meticulous planner.

History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Professionalism. Flaws: Shy. Bonds: Attractive, Mentor, Nature, Family. Occupation: Miller

Voice: Creaky witch voice

Attributes [hide]

Diggory Whitby, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 6 (-2)16 (+3) 12 (+1)17 (+3)
Skills Persuasion +5, Survival +3
Senses Passive Perception 11
Languages Common, Gnoll, Aquan, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Theobald Graeme, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright red suits and hats. He has a slight overbite and is overall scrawny. His brown hair is smooth and relatively long. He has several tiny emerald earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a pair of adventurers, Theobald grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He was granted psionic powers by his dying sister.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Philantrophist, Gifted. Flaws: Depressed. Bonds: Rich, Adventurer. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Theobald Graeme, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)11 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 400 gp. Black pearl (1100 gp). Jade (90 gp). Aquamarine (1100 gp). Lapis lazuli (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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