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NPC Generator

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Advanced [show]


Tim Bradley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright auburn hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a minor phobia of water and hates getting wet.

History: Tim hails from a village terrorized by illithids. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and several ex partners dislike his way of doing things and want revenge

Flaws: Fearful. Bonds: Attractive, Guardian, Enemies. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Tim Bradley, Male Human Barbarian 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)10 (+0) 11 (+0)15 (+2)
Skills Arcana +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3

Possessions: 600 gp.


Social Check DCs


Clerebold Fawcett, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, pastel, dusty cloak. His black hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: Clerebold speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Clerebold was born with his mother's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Roofer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Roofer job and began his own company from there.

Motivation: To pay off his debts; and sabotage a competitor

Ideals: Impeccable, Gifted. Bonds: Attractive, Poor, Job, Debt. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Clerebold Fawcett, Male Human Commoner 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bertram Reid, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. His hair is short and blonde. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not trust anyone and sleeps with one eye open.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Insomniac, Racist. Bonds: Religious. Occupation: Armorer

Voice: Cold and demanding tone

Attributes [hide]

Bertram Reid, Male Human Wizard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Chain shirt. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Geoffrey Pickering, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a yellow top hat and yellow clothes. His hair is red, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Sage profession.

History: Gifted from a young age, Geoffrey studied abroad. His first spouse was a Sage, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He loathes his own lifestyle; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Gifted. Flaws: Shy, Depressed. Bonds: Attractive, Job, Family. Occupation: Fortune-teller

Voice: Thin and wheezing

Attributes [hide]

Geoffrey Pickering, Male Human Expert 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Terran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 1100 gp.


Social Check DCs


William Kinsley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his golden hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily eccentric. Further he is a bit of a stoner and is frequently out of it.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He got away from his former life and has fallen to alcoholism.

Motivation: He wants to get laid; and wants a kiss

Flaws: Insane, Addict, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Bowyer

Voice: Voice breaks

Attributes [hide]

William Kinsley, Male Human Paladin 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 12
Languages Common, Auran, Aquan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2100 sp. Pink pearl (120 gp). Sard (20 gp). Red-brown spinel (120 gp).


Social Check DCs

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