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Advanced [show]


Rolf Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a red coat over a tan low-cut shirt, and a deerstalker hat upon his head. He carries with him a set of daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His golden hair is greasy and uncared for. His brown eyes are passionate and lively.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has achieved small success as a Actor.

Motivation: An old rival family wants him found.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Family. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Rolf Hampton, Male Human Expert 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)8 (-1) 10 (+0)17 (+3)
Skills Insight +3, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Chrysoberyl (100 gp). Azurite (11 gp).


Social Check DCs


Wymar Shipley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His hair is long and white with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: Wymar speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Hedonist. Bonds: Mentor, Adventurer. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Wymar Shipley, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 14 (+2)12 (+1) 15 (+2)16 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Silver comb with moonstones (600 gp). 3 Alchemist’s fire. 3 Holy water.


Social Check DCs


William Halsey, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft violet waves gently in the breeze, and he perpetually has his morningstar ready. His golden hair is greasy and uncared for. He has gleaming, smiling blue eyes.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Philantrophist. Flaws: Ugly, Hedonist. Bonds: Rich. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

William Halsey, Male Human Aristocrat 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 11 (+0)5 (-3) 14 (+2)11 (+0)
Skills Arcana +0, Performance +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 200 gp.


Social Check DCs


Chad Spalding, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a colorful flower in his brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: From birth he was tutored by a cruel and relentless mentor. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Mentor, Religious. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Chad Spalding, Male Human Warrior 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 16 (+3)17 (+3)
Skills Intimidation +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ernest Denholm, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His tied-back hair is white. He has a dull look in his blue eyes.

Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ernest fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and a deep hatred of dire rats

Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Rich, Enemies. Occupation: Interpreter

Voice: Soothing and warm

Attributes [hide]

Ernest Denholm, Male Human Druid 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)9 (-1) 15 (+2)14 (+2)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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