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Advanced [show]


Hunter Compton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears bulky green painted plate armor. His brown hair is kept up in a ponytail inside a small hat. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic man, Hunter's first love is himself. His second love is also himself. He is frequently practicing swordplay.

History: He was born blind and as such lacked many opportunities for work. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Weaver work with an outfit from a few towns over. Weaver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Weaver like his father before him.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Ideals: Impeccable. Flaws: Disease. Bonds: Military, Job, Family. Occupation: Weaver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hunter Compton, Male Human Warrior 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +2

Possessions: Rock crystal (20 gp). Jet (70 gp). Coral (70 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Ashley, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. His skin is fair and his fingers are delicate and long. His moppish red hair is in a traditional bowl cut. His eyes are likewise amber.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of brigands once and for all.

History: Percival was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Flaws: Antagonistic. Bonds: Enemies, Family, Religious. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Percival Ashley, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)16 (+3) 17 (+3)6 (-2)
Skills Intimidation +0, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Odo Springfield, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat, and carries scimitars. His golden hair is slicked back into a classic pompadour. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has always had a great fascination with Human culture. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a white middle class family as the only child. Like his father and his brother before him, after school he went straight into learning to become a Ruler. He became a Ruler soon after.

Motivation: To be a Knight again; and to end his boredom

Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Job. Occupation: Ruler

Voice: Mousy voice

Attributes [hide]

Odo Springfield, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Medicine +5, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Peter Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries with him a set of monstrous two handed axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has no hair. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a island tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He was granted arcane powers by his dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Gifted. Flaws: Ugly, Racist. Bonds: Nature, Immigrant. Occupation: Junk Dealer

Voice: High pitched and raspy

Attributes [hide]

Peter Marleigh, Male Human Cleric 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear black pants and tee shirts. He has a penchant for wearing a ring with an oversized amber on his left hand. His silver hair is heavily combed to the left. His eyes are brown and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: He comes from a rich southern family. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Disease. Bonds: Rich, Attractive, Nature. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Bertram Gentry, Male Human Paladin 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)14 (+2) 7 (-2)17 (+3)
Skills Perception +1, Religion +5
Senses Passive Perception 15
Languages Common, Giant, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. Chalcedony (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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