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NPC Generator

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Advanced [show]


Simon Tickle, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has wavy golden hair. His face is covered beneath a completely black helmet.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.

History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Joker, Gifted. Bonds: Poor, Attractive. Occupation: Fortune-teller

Voice: Loud with bravado

Attributes [hide]

Simon Tickle, Male Human Aristocrat 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Sleight of Hand +5, Survival +4
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 500 gp.


Social Check DCs


Everard Bradford, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his green robe and is in decent physical shape. His moppish red hair is in a traditional bowl cut. His hazel eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. Everard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and he desires power and/or immortality

Ideals: Joker. Flaws: Addict, Depressed. Bonds: Adventurer. Occupation: Tailor

Voice: Old Prospector

Attributes [hide]

Everard Bradford, Male Human Wizard 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 7
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged -1 / 1d10-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 100 gp.


Social Check DCs


Simon England, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. He is physically well-built. His hair is auburn and very short. This green eyed southerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.

History: Simon was born the youngest of three triplets. He worked as a nervous Actor and found it very stressful. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and find a way to reverse the transformation of his sister

Flaws: Antagonistic, Selfish, Insomniac. Bonds: Family, Job. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Simon England, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)17 (+3) 11 (+0)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 10
Languages Common, Aquan, Terran, Halfling
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roger Shelley, Male Human [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his scythe. He has a moderate pudge and is not very fit. His brown hair is smooth and relatively long. His fierce hazel eyes like to dwell on things.

Personality: He is extraordinarily eccentric. He has a small toy that he constantly fidgets with.

History: He was raised in a white middle class family as the only child. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things.

Flaws: Insane, Addict, Mundane. Bonds: Immigrant. Occupation: Actor

Voice: Excited and jittery

Attributes [hide]

Roger Shelley, Male Human Monk 6
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)10 (+0) 12 (+1)18 (+4)
Skills Insight +4, Intimidation +7
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Benson, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a large brown jacket. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His gray eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Soapmaker business.

History: Born in the east his family was never financially stable. A few years later when the west was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: He's looking for his big break; and wants to open a new tavern

Ideals: Persistence. Flaws: Shy. Bonds: Poor, Immigrant, Job, Adventurer. Occupation: Soapmaker

Voice: Pronounces O like U

Attributes [hide]

Hugh Benson, Male Human Commoner 7
Medium (5'7") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)8 (-1) 14 (+2)14 (+2)
Skills Arcana +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 4000 sp. Star rose quartz (40 gp). Chrysoprase (40 gp). Alexandrite (1400 gp). Aquamarine (1400 gp).


Social Check DCs

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