Shane Blakeley, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tight fitting red shirt and pants. His white hair is singed and shortened. He has a tattooed face.
Personality: A deeply religious man he believes everything happens for a reason. Shane is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Shane lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Map Maker, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants to raise his children well; and to unite with his sister
Flaws: Ugly. Bonds: Poor, Religious, Family, Has a crush. Occupation: Carter
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork Light wooden shield.
Godfrey Alton, Male Human [Permalink]
Personal [hide]
Description: This man wears a pastel armored body suit, with a simple violet line shooting up and back down, and sports empty pouches on his belt. His golden hair is slicked back into a classic pompadour. His blue eyes are slightly larger than normal.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the west was not economically sound they moved to his current location. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and he seems to be bored by most things
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Actor
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 34 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 8 (-1) | 16 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Aquan, Infernal, Celestial
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 70 pp. Moonstone (70 gp). Violet garnet (1300 gp).
Hugh Reid, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear green clothing when he does not wear armor. He wears a colorful flower in his red hair. He has a dull look in his gray eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He enjoys reading and quiet.
History: Hugh lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Hugh took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was always very intelligent and has formed a secret society of specialists.
Motivation: Regain custody of his son; and he's in love
Ideals: Gifted, Logical. Flaws: Secretive. Bonds: Attractive, Family, Has a crush. Occupation: Mortician
Voice: Jittery and nervous
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 16000 cp.
Dean Chester, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear white tank tops with yellow pants. He keeps his brown hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves telling others what to do and how they should feel about things. As long as the job gets done he does not care how it got done.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He helped his mother out around the business and became quite the natural. He became a Layabout soon after.
Motivation: He would like to get married and retire; and he's attracted to the pc
Ideals: Opinionated, Professionalism, Artistic. Bonds: Job, Has a crush. Occupation: Layabout
Voice: Irish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 17 (+3) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp.
Hunter Ansley, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'4". He wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt. He wears his golden hair up in a very large beehive style do. His eyes, though not visible through his cowl, are hazel.
Personality: He dislikes all the random violence that takes place in the west. He is able to make almost anything out of random pieces of junk.
History: Hunter was born the youngest of three triplets. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Regain custody of his son; and a deep hatred of goblins
Ideals: Pacifist, Gifted. Bonds: Family, Job, Enemies. Occupation: Navigator
Voice: Sleepy voice
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 52 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 11 (+0) | 11 (+0) | 4 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3
Possessions: 400 gp. 1 Minor magic item.
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