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Advanced [show]


Heward Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is typically in his Fortune-teller uniform. He keeps his chestnut hair in a flapper bob. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He got into the Fortune-teller business at a young age. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Opinionated. Bonds: Job, Attractive, Rich, Family. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Heward Acton, Male Human Commoner 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)13 (+1) 9 (-1)15 (+2)
Skills Nature +4, Persuasion +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Nicholas Dalton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, white cloak. His hair is black and very short. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to loving parents in a slum to the north. There was a wharf not far from home where he often wandered off to fish. He now owns his own business.

Motivation: Sabotage a competitor.

Ideals: Joker. Flaws: Addict, Shy. Bonds: Poor, Nature, Job. Occupation: Soapmaker

Voice: Farmer accent

Attributes [hide]

Nicholas Dalton, Male Human Adept 10
Medium (6'1") Human, Neutral Good (CR 10)
Armor Class 10
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 14 (+2)7 (-2) 14 (+2)18 (+4)
Skills Arcana +2, Persuasion +8
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 1200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Clerebold Rutland, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a shirt that is too small, which lets his gut show, with a ratty white coat over it. He is bald on top and has large blonde tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Farmer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Flaws: Ugly, Antagonistic, Secretive. Bonds: Poor, Adventurer. Occupation: Farmer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Clerebold Rutland, Male Human Ranger 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Religion +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Tiger eye turquoise (16 gp). Obsidian (16 gp). Red-brown spinel (160 gp).


Social Check DCs


Heward Heiser, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair and beard is wavy and long. His amber eyes lackadaisically let the world flow into them.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: He was born to loving parents in a slum to the east. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting brigands, the young Heward began to lead the lost caravan. Days after completing his studies, news broke out that his hometown was attacked by brigands. Heward was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Revenge; and many brigands want him driven away

Ideals: Entrepeneur, Athletic, Gifted. Bonds: Poor, Enemies. Occupation: Jeweler

Voice: Eastern European accent

Attributes [hide]

Heward Heiser, Male Human Expert 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 15 (+2)12 (+1)
Skills Perception +4, Persuasion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Aldous Windsor, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears grey trousers with white and pastel striped suspenders. He wears various colorful collared shirts. He has a hunchback. His black hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He is irascible and easily irritated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born in the south. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He is wracked by social anxiety; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant. Occupation: Painter

Voice: Strong lisp

Attributes [hide]

Aldous Windsor, Male Human Warrior 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)16 (+3) 18 (+4)14 (+2)
Skills Insight +7, Survival +7
Senses Passive Perception 14
Languages Common, Goblin, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. Coral (130 gp). Eye agate (4 gp). Chrysoberyl (130 gp). Amethyst (130 gp).


Social Check DCs

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