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NPC Generator

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Advanced [show]


Charles Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many brown ritualistic tattoos. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears his silver hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Mentor, Rich. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Charles Tinley, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 8 (-1)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


John Marley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears light armors faded through time and improper care. He has a small bristly mustache and wavy silver hair. His skin is flawless and his green eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born into a rich family. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now mingles about in high society.

Motivation: He feels threatened by others.

Ideals: Impeccable. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

John Marley, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 11 (+0)16 (+3)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 30000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Don Brixton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His golden hair is still thick. His brown eyes dart from person to person.

Personality: He likes to make people angry or surprised. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: From birth he was tutored by a cruel and relentless mentor. His homeland was ravaged by war and he spent much of his life rebuilding it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Flaws: Antagonistic, PTSD. Bonds: Military, Mentor. Occupation: Guard

Voice: Raspy

Attributes [hide]

Don Brixton, Male Human Monk 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 7 (-2)7 (-2)
Skills Nature +5, Performance +0
Senses Passive Perception 8
Languages Common, Elven, Terran, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp.


Social Check DCs


Geoffrey Rodney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears silk and lounges about seductively. His hair is red and curly. His eyes are hazel.

Personality: Calm and collected, he is a well trained Sailor. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born in a small mountains village. Geoffrey liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business.

Bonds: Attractive, Job, Nature, Rich. Occupation: Sailor

Voice: Scandinavian accent

Attributes [hide]

Geoffrey Rodney, Male Human Aristocrat 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common, Infernal, Terran, Aquan
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 800 sp. 1 Half-Plate.


Social Check DCs


Dean Tyndall, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He has dyed his greying black hair a little too much giving a sharp black color. He has blue eyes and a grey hat with a black feather.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Dean was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: Further expansion of business.

Ideals: Logical. Flaws: Racist. Bonds: Job. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Dean Tyndall, Male Human Aristocrat 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)9 (-1) 17 (+3)12 (+1)
Skills History +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp.


Social Check DCs

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