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NPC Generator

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Advanced [show]


Tim Hastings, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a small bristly mustache and wavy white hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has always had a great fascination with Human culture. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his absent father; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Racist. Bonds: Adventurer, In love, Family. Occupation: Guard

Voice: Relaxed voice

Attributes [hide]

Tim Hastings, Male Human Monk 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 500 sp. Red-brown spinel (50 gp). White pearl (50 gp).


Social Check DCs


Tim Holton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His hair is always cut to a buzz. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He invites people to come help in his community garden.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Ruler job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and to be a dyer again

Ideals: Athletic, Fighting, Philantrophist. Bonds: Poor, Job. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Tim Holton, Male Human Commoner 9
Medium (6'0") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)13 (+1) 14 (+2)15 (+2)
Skills Investigation +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gerald Stanford, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an entirely black suit with pastel socks and a vest with buckled shoes. His tied-back hair is white. His half smiles and gray eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised in a plains tribe. While studying, he fell in love. They married and had a son. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Flaws: Disease. Bonds: Attractive, Slave, Nature, In love. Occupation: Roofer

Voice: Pronounces O like U

Attributes [hide]

Gerald Stanford, Male Human Barbarian 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)16 (+3) 10 (+0)9 (-1)
Skills Deception +1, History +5
Senses Passive Perception 10
Languages Common, Orc, Ignan, Druidic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp. 6 Acid flasks.


Social Check DCs


Raymond Winthrop, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. He has done his best to style his blonde hair to look like a famous performer. His fierce brown eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He takes great joy in being the best Sailor in town.

History: The child of northern immigrants he idolized his father. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Revenge; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Attractive, Job, Immigrant, Enemies. Occupation: Sailor

Voice: Pronounces O like U

Attributes [hide]

Raymond Winthrop, Male Human Bard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)15 (+2) 15 (+2)9 (-1)
Skills Arcana +4, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. Golden yellow topaz (1000 gp). Coral (70 gp). Rose (40 gp). 1 Minor magic item.


Social Check DCs


Cory Hornsby, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a black poncho over his likewise colored trousers and shirt. His brown hair is greasy and uncared for. His eyes are likewise green.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Religious, Enemies. Occupation: Marshal

Voice: Soothing and warm

Attributes [hide]

Cory Hornsby, Male Human Aristocrat 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Persuasion +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 10 pp. 1 Darkwood Buckler. 1 Chain shirt.


Social Check DCs

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