Theodoric Enfield, Male Human [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His auburn hair is greasy and uncared for. He has brown eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Theodoric took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Rich, Family. Occupation: Painter
Voice: Low range voice
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 400 gp.
Odo Wakefield, Male Human [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple blue line shooting up and back down. His chestnut hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things
Flaws: Ugly, Antagonistic. Bonds: Slave, Mentor. Occupation: Barkeep
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 |
Possessions: 600 gp. Moss agate (4 gp). Red-brown spinel (80 gp).
Kody Breeden, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His blonde hair is slicked back into a classic pompadour. He has a dull look in his brown eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born in the east his family was never financially stable. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Assassin work with an outfit from a few towns over. Assassin work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Assassin.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Justice, Philantrophist. Bonds: Attractive, Poor, Job. Occupation: Assassin
Voice: Australian accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 23 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Aquan
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Raymond Gentry, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses like a well dressed Miner does, he is not a threatening figure. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He dislikes all the random violence that takes place in the south. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Raymond was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He struck the Miner job and began his own company from there.
Motivation: His relatives are trying to arrange a marriage; and an old rival family wants him found
Ideals: Pacifist. Flaws: Insane. Bonds: Job, Has a crush, Family. Occupation: Miner
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp).
Norman Quinton, Male Human [Permalink]
Personal [hide]
Description: This man wears a tattered pair of loose pastel pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is muscular with a powerful set of arms. He keeps his auburn hair in a pixie cut. His hazel eyes peer out from beneath his small pastel hat.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of brigands once and for all.
History: Born in the south to a Glassblower, Norman learned a great deal about his father's area of expertise. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.
Motivation: He'd like to take his coworkers down a peg; and revenge
Bonds: Poor, Attractive, Enemies, Job, Adventurer. Occupation: Glassblower
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Sylvan, Goblin
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 3100 sp.
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