Thomas Abram, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is dressed in an above average manner. He has a long silver beard with little hanging trinkets. His hazel unseeing eyes seem to look past you.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a ruthless business man, a trait he acquired from his mother.
History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Impeccable, Entrepeneur. Flaws: Disease. Bonds: Attractive, Military. Occupation: Performer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 15 (+2) | 15 (+2) | 16 (+3) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Infernal, Aquan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp.
Roger Hadleigh, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man sports red clothing, slightly heavier than average wear. His hair is blonde, silky, and of moderate length. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Roger hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: From birth he was tutored by a cruel and relentless mentor. He has had some formal poetry training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest man in the north; and obtaining odd cultural human artifacts is his passion
Ideals: Artistic, Entrepeneur. Bonds: Attractive, Adventurer, Mentor. Occupation: Sailor
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 46 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic, Orc, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 400 gp. Red garnet (160 gp). Rock crystal (30 gp). Aquamarine (400 gp). 1 Minor magic item.
Aldous Harrington, Male Human [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized white coat. His hair is short and brown. His fair skin shows little sign of his aristocratic breeding.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To end his boredom.
Ideals: Fighting. Flaws: Forgetful, Mundane. Bonds: Attractive. Occupation: Miner
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 6 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Frederick Gresham, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His ears are large.
Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and to unite with his brother
Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Courier
Voice: Smooth and feminine
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 50 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +0 / 3d4-3, Ranged +6 / 3d4+3, Grapple +3
Possessions: White opal (800 gp). Rose (20 gp). Eye agate (10 gp). Golden pearl (100 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Huxley, Male Human [Permalink]
Personal [hide]
Description: He wears light armors faded through time and improper care. He has a moderate pudge and is not very fit. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are gray and he is always smoking a pipe.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also hits on women, regardless of circumstances.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Soapmaker. He hasn't told them the truth, but wants to settle down with them.
Motivation: To be a Soapmaker again; and wants his loneliness to end
Flaws: Sensitive, Antagonistic. Bonds: Has a crush, Job. Occupation: Barkeep
Voice: Shortens vowels
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Dwarven, Terran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 600 gp.
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