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NPC Generator

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Advanced [show]


Heward Roscoe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tan coat over a white low-cut shirt, and a broad hat upon his head. His red hair is long and unkept. He has gray eyes and a tan hat with a white feather.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He is skeptical of what others tell him and is slow to trust.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: He wants revenge against giants; and a deep hatred of giants

Ideals: Gifted. Flaws: Ugly, Shy, Antagonistic. Bonds: Enemies. Occupation: Barrister

Voice: Creaky witch voice

Attributes [hide]

Heward Roscoe, Male Human Fighter 9
Medium (6'6") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 79 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Stealth +3, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Gilbert Badger, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears grey cloth garments or leather armor and is in decent physical shape. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: Born in the north to a Spy, Gilbert learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town working and never settling down anywhere, but has fallen for a local Actor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Impeccable. Flaws: Cynical. Bonds: Immigrant, Job, Has a crush. Occupation: Spy

Voice: Posh accent

Attributes [hide]

Gilbert Badger, Male Human Warlock 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)11 (+0) 13 (+1)13 (+1)
Skills Arcana +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 2400 sp.


Social Check DCs


Theobald Reid, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a blue vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his blue boots flare out at the collars, and a wedding ring on his left hand. He has no hair. His green eyes peer out from beneath his wide-brimmed blue hat.

Personality: He is witty, but his monotone delivery comes off as unnerving To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He is the product a well kept family trust fund and as such has never really known need. In his 14th year, his parents were killed by a drow raid, leaving Theobald alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Revenge.

Ideals: Joker. Flaws: Ugly. Bonds: In love, Enemies, Rich. Occupation: Stylist

Voice: pre-pubescent

Attributes [hide]

Theobald Reid, Male Human Warrior 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)9 (-1) 15 (+2)12 (+1)
Skills Athletics +6
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6

Possessions: 30000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold dragon comb with red garnet eye (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Gold and topaz bottle stopper cork (1500 gp). 1 Full Plate.


Social Check DCs


William Brandon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, and he perpetually has his spear ready. His silver hair is kept up in a ponytail inside a deerstalker hat. His hazel eyes are slightly larger than normal.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Over the years he perfected his riding and shooting skills. He now mingles about in high society.

Motivation: To settle down with his crush; and he has a crush on the local doctor

Ideals: Fighting, Gifted. Bonds: Attractive, Rich, Nature, Has a crush. Occupation: Interpreter

Voice: Old thin voice

Attributes [hide]

William Brandon, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)12 (+1) 12 (+1)14 (+2)
Skills Insight +3, Investigation +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 15000 cp.


Social Check DCs


Chad Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. He wears his white hair up. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: His parents moved while he was still in utero so he is the first generation to be born here. Through the years after Chad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Chad's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is wracked by social anxiety; and to end his boredom

Flaws: Mundane, Antagonistic, Secretive, Fearful. Bonds: Immigrant. Occupation: Miller

Voice: American accent

Attributes [hide]

Chad Melancon, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Draconic, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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