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NPC Generator

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Advanced [show]


Trym Palomarez, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep grey leather and dull yellow iron scale mail. He has styled his silver hair well, parting it to the right. This gray eyed southerner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Impeccable, Artistic, Gifted. Bonds: Immigrant, Family. Occupation: Engraver

Voice: Speaks with back of mouth

Attributes [hide]

Trym Palomarez, Male Human Cleric 7
Medium (5'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)7 (-2) 14 (+2)9 (-1)
Skills Performance +2, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364321

Possessions: 2000 sp.


Social Check DCs


Nicholas Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and green workpants. His shirt is tan, and he wears a heavy green leather apron most of the time. He has a slight overbite and is overall scrawny. His red hair is drawn into a tight pony tail with a dagger scrunchie. His violet eyes are passionate and lively.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Nicholas studied abroad. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He inherited the family business which he has now maintained for 11 years.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Logical, Gifted. Bonds: Nature, Job, Adventurer. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Nicholas Gyula, Male Human Commoner 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)12 (+1) 12 (+1)10 (+0)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Adelard Melancon, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His golden hair is still thick. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He invites people to come help in his community garden.

History: Born to a pair of adventurers, Adelard grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Philantrophist. Flaws: Racist. Bonds: Family, Adventurer, Rich. Occupation: Stylist

Voice: Sleepy voice

Attributes [hide]

Adelard Melancon, Male Human Ranger 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


William Everly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'6" has a big stupid grin on his face most of the time. He is well dressed, constantly wearing a grey suit, brown shirt, and red tie. He has shaved his head bald. He has several tiny aquamarine earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: William was raised in a hard working conservative environment. After coming to the age of reason, William took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He struck the Stableman job and began his own company from there.

Motivation: Expand his business; and to be a painter again

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Rich, Job. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

William Everly, Male Human Bard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Aquan
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 100 pp.


Social Check DCs


Balimaar Sydney, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is renowned for his bright green suits and hats. He wears a broad hat to hide his balding. His thin eyebrows rest above his beady violet eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Balimaar was born in the east. At a young age he loved to build and create. Like his father and his sister before him, after school he went straight into learning to become a Cook. He then took over the family business and is one of the better Cook for hire.

Motivation: His religion dominates his actions; and sabotage a competitor

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Cook

Voice: Rolls R's

Attributes [hide]

Balimaar Sydney, Male Human Wizard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Insight +2, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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