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NPC Generator

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Advanced [show]


Hubert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered scimitar and tarnished sword as well. His brown hair and beard is wavy and long. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He invites people to come help in his community garden.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To prove his worth to the world.

Ideals: Fighting, Philantrophist. Flaws: Addict, Impulsive. Bonds: Rich. Occupation: Junk Dealer

Voice: Speaks through clenched teeth

Attributes [hide]

Hubert Cumberbatch, Male Human Ranger 8
Medium (5'3") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 14 (+2)11 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 800 gp. Aquamarine (1500 gp). Brown-green garnet (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Huxley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple white robe with black stripes complete with hood. He sports a long white beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark

Ideals: Justice, Artistic. Flaws: Shy, Insomniac. Bonds: Adventurer. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Balimaar Huxley, Male Human Fighter 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Deception +4
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 100 gp. Jade (50 gp). Jet (50 gp). Sardonyx (60 gp). Coral (50 gp).


Social Check DCs


Thomas Cromwell, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he likes to wear ponchos typically of a light grey in addition to tight pants. He has shaved his head bald. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His religion dominates his actions; and a need for knowledge about a nearby landmark

Ideals: Justice. Flaws: Addict, Impulsive. Bonds: Religious, Adventurer. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Cromwell, Male Human Warlock 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)11 (+0) 10 (+0)12 (+1)
Skills Performance +3, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 100 pp.


Social Check DCs


Trey Barlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His tied-back hair is red. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: The child of western immigrants he idolized his mother. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Miller and was forced into it by his family; and to protect his home

Ideals: Gifted. Bonds: Poor, Guardian, Family, Immigrant. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Barlow, Male Human Barbarian 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 12 (+1)15 (+2)
Skills History +3, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Solomon Branson, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His fierce gray eyes like to dwell on things.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.

Motivation: He has passion for adventuring and risk; and he would like to get married and retire

Ideals: Entrepeneur, Athletic. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Adventurer. Occupation: Fisher

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Branson, Male Human Barbarian 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 10 (+0)15 (+2) 12 (+1)17 (+3)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2

Possessions: 6000 sp.


Social Check DCs

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