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NPC Generator

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Advanced [show]


Gilbert Kent, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he dresses in collared shirts and wears a proper scarf over his head. His blonde hair is heavily combed to the left. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is obsessed with a lost civilization.

History: When he was but 8 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: Job, Adventurer, Immigrant, Rich. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Gilbert Kent, Male Human Cleric 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)17 (+3) 18 (+4)10 (+0)
Skills Animal Handling +6, Nature +5
Senses Passive Perception 14
Languages Common, Auran, Elven, Halfling
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14532000000

Possessions: 46000 sp.


Social Check DCs


Godfrey Hornsby, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a halberd, but if one is not available he will default to his shortspear. His golden hair is unkempt and raggedy. He wears large thick round spectacles.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.

History: Born in the east his family was never financially stable. His mother was a mechanic, and taught him how to fix just about anything. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Persistence. Flaws: Ugly. Bonds: Poor. Occupation: Bellfounder

Voice: Pronounces O like U

Attributes [hide]

Godfrey Hornsby, Male Human Druid 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Terran, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 400 gp.


Social Check DCs


Solomon Cotton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing colorful clothing, dressed as a Healer. His tied-back hair is red. He has hazel eyes.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 6 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.

Motivation: Someone believes him a fraud; and he's looking for his big break

Ideals: Athletic. Flaws: Emotional. Bonds: Immigrant, Adventurer, Enemies. Occupation: Healer

Voice: Strong lisp

Attributes [hide]

Solomon Cotton, Male Human Barbarian 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Nature +1, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 1500 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lewis Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears dark leathers with embroidery. He keeps his brown hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He ran away from his former home and has been making his living as a Jeweler for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Mundane, Disease. Bonds: Attractive, Job, Religious. Occupation: Jeweler

Voice: Whispers

Attributes [hide]

Lewis Ainsworth, Male Human Fighter 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)7 (-2) 10 (+0)11 (+0) 15 (+2)16 (+3)
Skills Deception +5, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +0 / 1d10-2, Grapple -2

Possessions: 50 pp. Banded agate (5 gp). Smoky quartz (80 gp). 1 Minor magic item.


Social Check DCs


Alexandre Walcott, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is dressed in earthy colors with a green and black handkerchief worn on his left side. His red hair is kept up in a ponytail inside a deerstalker hat. His violet unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Fortune-teller father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Impeccable, Logical. Flaws: Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Doctor

Voice: Breathy voice

Attributes [hide]

Alexandre Walcott, Male Human Cleric 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Red-brown spinel (40 gp).


Social Check DCs

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