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Advanced [show]


Raymond Pickering, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is short and black. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He has always had a great fascination with Human culture. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: When he was but 4 years old his parents immigrated from the west. A few years later when the east was not economically sound they moved to his current location. Due to his spouse's obsession with being a Miner they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Flaws: Ugly, Racist. Bonds: Rich, Immigrant, Family. Occupation: Architect

Voice: Low range voice

Attributes [hide]

Raymond Pickering, Male Human Wizard 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 14 (+2)15 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp.


Social Check DCs


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized green coat. He is physically well-built. He has done his best to style his black hair to look like a famous performer. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a font of random trivia from the lore and stories he has discovered

History: Born in the south his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to share knowledge with the world

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Doctor

Voice: Excited and jittery

Attributes [hide]

Hugh Tickle, Male Human Aristocrat 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4

Possessions: 500 gp. Rhodochrosite (8 gp). Rock crystal (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Lance Wentworth, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down. He has a penchant for wearing a ring with an oversized amber on his left hand. His brown hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Lance hails from a village terrorized by goblins. In his 14th year, his parents were killed by a goblins raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job; and to be a engraver again

Ideals: Opinionated. Bonds: Rich, Attractive, Job, Enemies. Occupation: Ruler

Voice: Hard of hearing, loud

Attributes [hide]

Lance Wentworth, Male Human Warrior 7
Medium (5'4") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 71 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)11 (+0) 16 (+3)13 (+1)
Skills Deception +4, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 600 gp.


Social Check DCs


Drogo Barton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man is typically in his Adventurer uniform. He has a very tight haircut. His eyes are likewise amber. His teeth are white and perfect.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful slaver made him what he is. He worked as a nervous Adventurer and found it very stressful. He's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: He feels kind of lost in life.

Ideals: Philantrophist. Flaws: Depressed. Bonds: Job, Attractive, Mentor. Occupation: Adventurer

Voice: Relaxed voice

Attributes [hide]

Drogo Barton, Male Human Warrior 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 8 (-1)6 (-2) 13 (+1)12 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Diggory Bradshaw, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. He wears a deerstalker hat to cover his moderate length white hair. His amber eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bather arts, while his father instructed him in etiquette, music and courtly manner. A freak accident while working with his Glassblower mother left him crippled. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure; and he is greedy

Flaws: Mundane, Hedonist, Disease. Bonds: Attractive, Rich. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Diggory Bradshaw, Male Human Ranger 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)15 (+2) 10 (+0)13 (+1)
Skills Religion +5, Survival +3
Senses Passive Perception 10
Languages Common, Undercommon, Infernal
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 pp.


Social Check DCs

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