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Advanced [show]


Everard Benson, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'7". He wears light armors faded through time and improper care, and his gloved hand is found clutching a sword. His golden hair is lengthy and is close to two feet long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Everard is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: When he was but 4 years old his parents immigrated from the south. Everard was born on a far southern desert where he grew up under the tutelage of his father, an expert Armorer. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Justice. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Armorer

Voice: Slurs words

Attributes [hide]

Everard Benson, Male Human Rogue 8
Medium (5'7") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)13 (+1)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Terran
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1300 gp. White opal (400 gp). Sard (50 gp). Citrine (50 gp). Red garnet (60 gp). Golden yellow topaz (1300 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jocelyn Winchester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is greying and his face has many wrinkles. His gray eyes are slightly larger than normal.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Jocelyn enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Jocelyn was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge.

Flaws: Sensitive, Hedonist. Bonds: Mentor, Enemies. Occupation: Knight

Voice: Old thin voice

Attributes [hide]

Jocelyn Winchester, Male Human Druid 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 pp.


Social Check DCs


Tim Tatum, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is physically well-built. He wears a small hat to cover his moderate length brown hair. His eyes are a pleasant brown.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Tim's mother didn't care for him much, and the feeling was mutual. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a fortune-teller and was forced into it by his family

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Slave. Occupation: Fortune-teller

Voice: Sleepy voice

Attributes [hide]

Tim Tatum, Male Human Expert 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)15 (+2) 12 (+1)17 (+3)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Ignan, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Percival Snowdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a green coat. His hair is short and brown. His eyes are likewise green.

Personality: He is extraordinarily eccentric. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Fighting. Flaws: Insane, Antagonistic. Bonds: Has a crush, Adventurer. Occupation: Baker

Voice: Australian accent

Attributes [hide]

Percival Snowdon, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Performance +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theodoric Barlow, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a tan suit, and is pretty ugly. He wears a small hat to cover his moderate length blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has dedicated himself to building a better village for his children.

Motivation: Revenge; and he wants to meet his childhood hero

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Religious, Enemies. Occupation: Priest

Voice: Dark and ominous

Attributes [hide]

Theodoric Barlow, Male Human Expert 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)13 (+1) 11 (+0)13 (+1)
Skills Insight +3, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 60000 cp.


Social Check DCs

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