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NPC Generator

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Advanced [show]


Norman Kelsey, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His whole body is exceptionally muscular. His hair is blonde and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Gifted from a young age, Norman studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Since then, he has sought to make the best of life.

Motivation: He has passion for adventuring and risk; and to get a good night's sleep

Ideals: Optimist, Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Immigrant, Adventurer. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Norman Kelsey, Male Human Monk 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)9 (-1) 14 (+2)6 (-2)
Skills Nature +2, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4

Possessions: 2 Tanglefoot bags.


Social Check DCs


Charles Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears a blue costume with the symbols of luck on his torso. His hair is cut close to his head. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Charles hails from a village terrorized by illithids. Through the years after Charles was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Charles's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by illithids. Charles was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: To clean up the streets; and he's looking for his big break

Ideals: Joker. Flaws: Antagonistic. Bonds: Adventurer, Enemies, Guardian. Occupation: Apothecary

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Winchester, Male Human Aristocrat 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)12 (+1) 10 (+0)9 (-1)
Skills Persuasion +1
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 1 Silver holy symbol. 1 Small steel mirror. 1 Silk rope.


Social Check DCs


Trey Kendall, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a faded coat and loose pants complete with broad hat. His auburn hair is matted, messy, and big. His brown unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He served in the navy to pay for his family's outstanding loans. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic, Opinionated. Flaws: Ugly, Disease. Bonds: Military. Occupation: Soapmaker

Voice: Smoker's lung

Attributes [hide]

Trey Kendall, Male Human Ranger 8
Medium (6'0") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 38 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)12 (+1) 11 (+0)17 (+3)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 1400 gp. White pearl (50 gp). Citrine (30 gp). Bloodstone (30 gp). Red garnet (50 gp). 1 Minor magic item.


Social Check DCs


Roland Ansley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. He has styled his blonde hair well, parting it to the left. His eyes are violet.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast mountains. His mother took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Animal Trainer. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he would like to get married and retire

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Has a crush, Nature. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Roland Ansley, Male Human Adept 8
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 22 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 7 (-2)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp. Azurite (9 gp). Red spinel (80 gp). Banded agate (9 gp).


Social Check DCs


John Stanton, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light black in addition to tight pants. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His small hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: A powerful slaver made him what he is. John liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Adventurer, Mentor, Nature. Occupation: Sage

Voice: Pronounces difficult words wrong

Attributes [hide]

John Stanton, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)18 (+4) 11 (+0)16 (+3)
Skills Intimidation +5, Nature +6
Senses Passive Perception 10
Languages Common, Ignan, Gnome, Terran, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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