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NPC Generator

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Advanced [show]


Drogo Stratford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is smooth and relatively long. His skin is flawless and his gray eyes scan people very quickly.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Drogo would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Drogo was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His mother was a soldier and died while he was still young. Drogo was left his mother's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Poor, Attractive, Adventurer, Military. Occupation: Slave Trader

Voice: pre-pubescent

Attributes [hide]

Drogo Stratford, Male Human Bard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)9 (-1) 8 (-1)14 (+2) 12 (+1)9 (-1)
Skills Deception +1, History +4
Senses Passive Perception 11
Languages Common, Infernal, Giant
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 400 gp.


Social Check DCs


Percival Bradly, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His feathered hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: When he was but 6 years old his parents immigrated from the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He left for the south, certain he would find work there.

Motivation: An old rival family wants him found.

Ideals: Justice. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Family. Occupation: Fortune-teller

Voice: Squeaky

Attributes [hide]

Percival Bradly, Male Human Fighter 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 13 (+1)6 (-2) 12 (+1)10 (+0)
Skills Intimidation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Stapleton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears skinny pants and wears a brown and yellow robe with the hood down. He wears his golden hair up. He wears an eyepatch.

Personality: His tongue was cut out and he uses sign language. He is harsh and unforgiving.

History: The child of eastern immigrants he idolized his father. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Anselm Stapleton, Male Human Aristocrat 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 10 (+0)10 (+0) 15 (+2)8 (-1)
Skills Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 500 gp.


Social Check DCs


Tim Dayton, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. He has relatively light skin and is very physically imposing due to his abundance of muscles. His feathered hat is riddled with cuts and holes. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting, Gifted. Flaws: Ugly, Addict. Bonds: Military. Occupation: Server

Voice: Old Prospector

Attributes [hide]

Tim Dayton, Male Human Adept 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)15 (+2) 8 (-1)13 (+1)
Skills Acrobatics +4, Arcana +4
Senses Passive Perception 9
Languages Common, Aquan, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Lance Sheldon, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white costume with the symbols of magic on his torso and is in decent physical shape. His silver hair is thinning but still full. His skin is flawless and his amber eyes scan people very quickly.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Dilettante, but he got bored and became a Mason. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Bonds: Attractive, Slave, Job, Adventurer. Occupation: Mason

Voice: Pronounces O like U

Attributes [hide]

Lance Sheldon, Male Human Commoner 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)16 (+3) 18 (+4)13 (+1)
Skills History +5, Stealth +4
Senses Passive Perception 14
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 900 sp.


Social Check DCs

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