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NPC Generator

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Advanced [show]


Hunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple brown line shooting up and back down. He has a moderate pudge and is not very fit. His long silver hair is drawn into a two foot long braid. His face is scarred and worn.

Personality: This man loves writing and to teach people writing more than just about anything. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions.

Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Religious. Occupation: Barber

Voice: Smooth and feminine

Attributes [hide]

Hunter Snowdon, Male Human Rogue 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Insight +2, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs


William Thorpe, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright grey suits and hats. His silver hair is styled in orderly dreadlocks. He has gleaming, smiling brown eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, William and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, William discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. William fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Depressed, Addict, Disease. Bonds: Adventurer. Occupation: Miner

Voice: Timid voice

Attributes [hide]

William Thorpe, Male Human Cleric 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)9 (-1) 12 (+1)14 (+2)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2100 sp.


Social Check DCs


Diggory Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His golden hair is slicked back into a classic pompadour. His green eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Diggory was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. One day when Diggory was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Diggory was heart-stricken from the event, and his father started working long hours to provde for them. He has since lost track of the people in his past.

Motivation: An old rival family wants him found.

Flaws: Shy, PTSD. Bonds: Attractive, Family, Poor. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Diggory Radcliffe, Male Human Cleric 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)15 (+2) 11 (+0)16 (+3)
Skills Nature +5, Religion +5
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 8000 sp. Eye agate (13 gp). Silver pearl (60 gp). Lapis lazuli (13 gp). 1 Minor magic item.


Social Check DCs


Hugh Easton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with red lining and desert motifs. His red hair and beard is wavy and long. His green unseeing eyes seem to look past you.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hugh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He used his abilities to travel the world and help people.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Philantrophist. Flaws: Disease. Bonds: Adventurer, Poor. Occupation: Ruler

Voice: Excited and jittery

Attributes [hide]

Hugh Easton, Male Human Wizard 7
Medium (6'2") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points -3 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 4 (-3)15 (+2) 9 (-1)15 (+2)
Skills Religion +5, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13443210

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Astley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tan cloak and cross-gartered black stockings. With bright red hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Impeccable. Flaws: Insane. Bonds: In love, Religious, Mentor. Occupation: Server

Voice: Raspy

Attributes [hide]

Peter Astley, Male Human Wizard 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Acrobatics +5, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 200 gp. A roughly beaten golden orb (70 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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