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Advanced [show]


Diggory Bentham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a simple burlap shirt and baggy pants. He conceals his shield with his veritable burlap sack of a shirt, and is pretty ugly. His golden hair is kept up in a ponytail inside a top hat. He has gray eyes and a brown hat with a yellow feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Scribe work with an outfit from a few towns over. Scribe work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Impeccable. Flaws: Ugly. Bonds: Rich, Military, Job. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Diggory Bentham, Male Human Aristocrat 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 16 (+3)13 (+1)
Skills Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Masterwork manacles.


Social Check DCs


Aldous Barlow, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in black turtlenecks beneath a white coat with violet slacks. His moppish red hair is in a traditional bowl cut. He has gleaming, smiling green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. In his 12th year, his parents were killed by a giants raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature longbow.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he has passion for adventuring and risk

Flaws: Ugly, Shy. Bonds: Adventurer, Enemies, Religious. Occupation: Doctor

Voice: Creaky witch voice

Attributes [hide]

Aldous Barlow, Male Human Commoner 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Hunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His hair is long and brown with streaks of auburn, and is pulled back with small tan clips. His beard is auburn, braided, and well cared for. He tend to wears goggles to shield his eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He believes the world needs to unite to get rid of orcs once and for all.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Days after completing his studies, news broke out that his hometown was attacked by orcs. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: His religion dominates his actions; and he wants revenge against orcs

Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Enemies, Religious. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Hunter Beckwith, Male Human Fighter 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)7 (-2) 8 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Minor magic item.


Social Check DCs


William Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has the majority of his body covered in plate. His tied-back hair is auburn. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Ruler. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: The child of eastern immigrants he idolized his father. Like his father and his sister before him, after school he went straight into learning to become a Ruler. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his sister to traveling adventurers.

Bonds: Poor, Job, Family, Immigrant. Occupation: Ruler

Voice: Hissing voice

Attributes [hide]

William Windsor, Male Human Druid 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)12 (+1) 8 (-1)9 (-1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Azurite (16 gp). Onyx (80 gp). 1 Healer’s kit. 1 Backpack. 1 Simple lock.


Social Check DCs


Gerald Churchill, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this western man wears many layers of old clothing at all times. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray and beady.

Personality: He is calm most of the time but flees social interaction. He believes the world needs to unite to get rid of orcs once and for all.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 15th year, his parents were killed by a orcs raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic. Flaws: Ugly, Shy, Antagonistic. Bonds: Poor, Enemies. Occupation: Seamstress

Voice: Farmer accent

Attributes [hide]

Gerald Churchill, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 9 (-1)12 (+1) 14 (+2)16 (+3)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 100 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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