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Advanced [show]


Kyle Harley, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he prefers to wear blue clothing when he does not wear armor. He wears a top hat to cover his moderate length blonde hair. He has gleaming, smiling blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. As long as the job gets done he does not care how it got done.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He has worked as a Hunter like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Professionalism. Flaws: Shy. Bonds: Rich, Job. Occupation: Hunter

Voice: Pirate accent

Attributes [hide]

Kyle Harley, Male Human Aristocrat 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 8 (-1)11 (+0) 13 (+1)8 (-1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1

Possessions: 300 gp.


Social Check DCs


Wymar Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered dagger and tarnished pickaxe as well. His hair is chestnut and curly. He has a dull look in his violet eyes.

Personality: He exudes charisma. He is a tour de force of persuasion. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is greedy; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Herbalist

Voice: Soothing and warm

Attributes [hide]

Wymar Beverly, Male Human Ranger 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: Malachite (7 gp). Chalcedony (80 gp). Banded agate (7 gp). Aquamarine (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin brown vertical stripes and green pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'5" when asserting himself. His red hair is thinning but still full. His thin eyebrows rest above his beady amber eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Hunter was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found.

Ideals: Artistic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Family. Occupation: Miller

Voice: Smooth and feminine

Attributes [hide]

Hunter Gracey, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 18 (+4)8 (-1) 10 (+0)11 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Blue sapphire (400 gp). Lapis lazuli (15 gp). Golden pearl (100 gp).


Social Check DCs


Norman Melancon, Male Human [Permalink]

Personal [hide]

Description: He dresses in pastel turtlenecks beneath a blue coat with grey slacks. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is blonde and curly. His hazel unseeing eyes seem to look past you.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Further he is a bit of a stoner and is frequently out of it.

History: Norman was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Doesn't want to be a Shoemaker and was forced into it by his family.

Ideals: Passionate. Flaws: Disease, Addict. Bonds: Attractive. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Norman Melancon, Male Human Bard 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)11 (+0) 6 (-2)12 (+1)
Skills Investigation +2, Nature +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 1100 sp.


Social Check DCs


Gunter Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He wears his blonde hair up. His hazel unseeing eyes seem to look past you.

Personality: He is a Beggar first and foremost. He believes firmly that knowledge should be universal. He also has developed a complete distrust of the Bookbinder profession.

History: Gunter was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. During his travels, Gunter and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Gunter discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Gunter fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Find a way to reverse the transformation of his sister; and his spouse's relatives view him with great suspicion

Flaws: Disease. Bonds: Job, Poor, Adventurer, Family. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Gunter Fawcett, Male Human Paladin 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)8 (-1) 17 (+3)15 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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