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NPC Generator

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Kody Remington, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. He keeps his silver hair in a flapper bob. He has green eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born on a small isolated farm. His father took him hunting and taught him how to get in the mind of other creatures. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and revenge

Ideals: Fighting, Philantrophist. Flaws: Ugly, Selfish, PTSD. Bonds: Nature. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Kody Remington, Male Human Monk 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Athletics +4, History +3
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +3

Possessions: 17000 cp.


Social Check DCs


Balimaar Wallace, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a tight fitting blue shirt and pants. He has blonde hair. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father took him hunting and taught him how to get in the mind of other creatures. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Emotional, Antagonistic. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Old Prospector

Attributes [hide]

Balimaar Wallace, Male Human Ranger 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)8 (-1) 9 (-1)11 (+0)
Skills Acrobatics +5, History +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Red-brown spinel (160 gp). Tourmaline (160 gp). Golden yellow topaz (600 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Theobald Braxton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears blue painted combat armor at almost all times. He has a long auburn beard with little hanging trinkets. He wears crescent spectacles with a black brim.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is afraid of women and trembles around them

History: He was born into a rich family. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Rich. Occupation: Glassblower

Voice: American accent

Attributes [hide]

Theobald Braxton, Male Human Expert 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 7000 cp.


Social Check DCs


Guy Payton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'7" and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His right hand appears badly burned and disfigured. He has no hair. He has a dull look in his brown eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Guy was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Ugly. Bonds: Military. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Guy Payton, Male Human Sorcerer 9
Medium (5'7") Human, Chaotic Good (CR 9)
Armor Class 12
Hit Points 24 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 11 (+0)9 (-1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 240 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Sheldon, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fine chain shirt which he covers with black colored cloaks and clothing. He sports a long chestnut beard, and similarly colored long hair. His eyes are amber and beady.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spy. He tends to his Spy job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and his religion dominates his actions

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Religious, Job. Occupation: Spy

Voice: Scratchy, weak

Attributes [hide]

Anselm Sheldon, Male Human Sorcerer 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Deception +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 800 gp. Tiger eye turquoise (13 gp). Chalcedony (30 gp). Carnelian (30 gp). Blue star sapphire (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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