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Advanced [show]


Chad Snowdon, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his right hand. His head has been shaved. He wears an eyepatch.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Chad never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Gifted. Flaws: Ugly, Forgetful. Bonds: In love, Mentor. Occupation: Ruler

Voice: Sore throat, cough

Attributes [hide]

Chad Snowdon, Male Human Warlock 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 44 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)10 (+0) 11 (+0)13 (+1)
Skills Arcana +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Perry, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His brown hair is matted, messy, and big. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hunter hails from a village terrorized by goblins. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of goblins; and he wants nothing more than to rejoin the army

Flaws: Ugly. Bonds: Adventurer, Enemies, Family, Military. Occupation: Scribe

Voice: Australian accent

Attributes [hide]

Hunter Perry, Male Human Warrior 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 6 (-2)13 (+1) 17 (+3)11 (+0)
Skills Nature +4, Stealth +1
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1

Possessions: 800 gp. Golden yellow topaz (800 gp). Black pearl (800 gp).


Social Check DCs


Hugh Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a grey suit. His golden hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Interpreter, but he got bored and became a Carpenter. He is searching for what he claims is his rightful reward.

Motivation: Wants to open a new tavern.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Adventurer, Job. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Hugh Shelley, Male Human Wizard 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)7 (-2) 11 (+0)13 (+1)
Skills Perception +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1900 sp. Lapis lazuli (9 gp).


Social Check DCs


Odo Tyndall, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is dressed in a clean white cloak covering his clean studded leather. He has a very tight haircut. His eyes are brown.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. By chance he met his brother recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Sensitive. Bonds: Religious, Family, Enemies. Occupation: Dyer

Voice: Old Prospector

Attributes [hide]

Odo Tyndall, Male Human Fighter 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 16 (+3)17 (+3) 10 (+0)14 (+2)
Skills Animal Handling +2, Deception +4
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 5000 cp.


Social Check DCs


William Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He dresses well, typically a more casual-formal manner. His white hair is cut jaggedly and amateurishly. His blue eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is afraid of women and trembles around them

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When William reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he wants nothing more than to rejoin the army

Ideals: Athletic, Joker. Flaws: Shy. Bonds: Attractive, Military. Occupation: Seamstress

Voice: Stutters

Attributes [hide]

William Beitz, Male Human Ranger 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 300 gp.


Social Check DCs

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