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Advanced [show]


Frederick Dumph, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a yellow vest and prefers blue and brown shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his left hand. His brown hair is lengthy and is close to two feet long. His eyes are amber.

Personality: He is extraordinarily eccentric. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Frederick was born on a far western forest where he grew up under the tutelage of his mother, an expert Sailor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wishes to resurrect an old love; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Insane. Bonds: In love, Immigrant, Slave. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Frederick Dumph, Male Human Paladin 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 16 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs


Percival Oakley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is generally shirtless and showing off his tattooed chest, and is pretty ugly. He has a long brown beard with little hanging trinkets. His eyes are green and catlike.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Crown-heir for hire.

Motivation: To be a Stableman again; and sabotage a competitor

Flaws: Ugly, Antagonistic, Fearful. Bonds: Nature, Job. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Percival Oakley, Male Human Aristocrat 3
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)18 (+4) 7 (-2)16 (+3)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Auran, Orc, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Musical instrument. 1 Average lock.


Social Check DCs


Kody Anderton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has a large black mantle and cape that has been intricately interwoven into his green robe. He is tall, broad shouldered and powerfully built. His blonde hair is lengthy and is close to two feet long. His ears are large.

Personality: Prone to second guessing himself, he comes off as nervous. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kody is combative with any and all who dare try his patience in the slightest.

History: Kody hails from a village terrorized by orcs. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Many orcs want him driven away; and someone believes him a fraud

Ideals: Justice, Fighting. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Assassin

Voice: Uses lots of figures of speech

Attributes [hide]

Kody Anderton, Male Human Barbarian 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 18 (+4)17 (+3) 15 (+2)12 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gunter Bentham, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears professional attire. He wears his hair in dreadlocks. His fierce blue eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing music.

History: Gunter was born with his father's beautiful face. He dropped out of school before completing his studies. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: To clean up the streets.

Ideals: Artistic, Logical. Bonds: Attractive, Guardian, Adventurer. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Gunter Bentham, Male Human Cleric 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)7 (-2) 16 (+3)15 (+2)
Skills Athletics +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 10000 sp. Coral (160 gp). Fiery yellow corundum (900 gp). 1 Minor magic item.


Social Check DCs


William Wilberforce, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sailor. He has a moderate pudge and is not very fit. His hair is greying and his face has many wrinkles. His eyes are amber and he is always smoking a pipe.

Personality: He is almost excessively polite to everyone, even when angry. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: William was born the youngest of three triplets. William abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He desires power and/or immortality.

Ideals: Justice. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

William Wilberforce, Male Human Warlock 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)12 (+1) 12 (+1)13 (+1)
Skills History +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs

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