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Advanced [show]


Charles Rowley, Male Human [Permalink]

Personal [hide]

Description: A 5'5" southern man, he sports grey clothing, slightly heavier than average wear. His silver hair is lengthy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He likes to make people angry or surprised. He is a great chef.

History: He comes from a rich southern family. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is greedy

Ideals: Gifted. Flaws: Antagonistic, Greedy. Bonds: Rich, Immigrant. Occupation: Stylist

Voice: Voice breaks

Attributes [hide]

Charles Rowley, Male Human Warrior 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 10 (+0)9 (-1)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Kyle Melancon, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His hair is auburn and very short. He wears crescent spectacles with a black brim.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He misses his home and complains about the freezing weather, even in summer.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A deep hatred of orcs.

Ideals: Athletic. Flaws: Selfish. Bonds: Immigrant, Enemies, Adventurer. Occupation: Bellfounder

Voice: Spanish accent

Attributes [hide]

Kyle Melancon, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 16 (+3)13 (+1)
Skills Deception +3, Investigation +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: Gold and topaz bottle stopper cork (300 gp). Large well-done wool tapestry (500 gp). Gold dragon comb with red garnet eye (300 gp). 1 Minor magic item.


Social Check DCs


Tim Clayton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His tied-back hair is chestnut. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. The war was a terrible time for him, and Tim does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He's also a talented Assassin, but doesn't like to broadcast it.

Motivation: To be a Assassin again; and he is unsatisfied with his job

Flaws: Depressed. Bonds: Job, Military, Rich. Occupation: Layabout

Voice: Creaky witch voice

Attributes [hide]

Tim Clayton, Male Human Sorcerer 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)13 (+1) 12 (+1)17 (+3)
Skills Medicine +4, Stealth +2
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Kenley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of luck around his neck, and a sword on his belt. His white hair is heavily combed to the left. His eyes are amber.

Personality: He can speak with the recently deceased. He does not trust anyone and sleeps with one eye open.

History: Norman was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: To get a good night's sleep.

Ideals: Fighting, Gifted, Persistence. Flaws: Insomniac. Bonds: Job. Occupation: Roofer

Voice: American accent

Attributes [hide]

Norman Kenley, Male Human Ranger 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +4, Athletics +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 300 gp.


Social Check DCs


Geoffrey Stanford, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears dark leathers with embroidery. His hair is blonde and curly. His green eyes are passionate and lively.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Sold as a small child to a slaver, Geoffrey was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 10th year, his parents were killed by a giants raid, leaving Geoffrey alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: A deep hatred of giants.

Ideals: Athletic, Extrovert. Flaws: Sensitive. Bonds: Mentor, Enemies. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Geoffrey Stanford, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 38000 sp. Malachite (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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