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NPC Generator

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Advanced [show]


Trym Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'2". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his red hair down. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a need for knowledge about a nearby landmark

Flaws: Addict, Ugly, Fearful. Bonds: Rich, Adventurer, Enemies. Occupation: Servant

Voice: Voice breaks

Attributes [hide]

Trym Hayhurst, Male Human Druid 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)18 (+4) 13 (+1)8 (-1)
Skills History +6, Intimidation +1
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Gnoll, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 11000 cp.


Social Check DCs


Aldous Sutherland, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright brown suits and hats. His auburn hair, when down, is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a logical person and will generally grow upset if things defy logic and science.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He has worked as a Gardener like his mother before him.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Ideals: Joker, Logical, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Gardener

Voice: Relaxed voice

Attributes [hide]

Aldous Sutherland, Male Human Barbarian 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Goblin, Giant
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 30 pp. 1 Minor magic item.


Social Check DCs


Henry Cornish, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. He wears his chestnut hair up. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a ruthless business man, a trait he acquired from his father.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Miner, but he got bored and became a Barkeep. He's also a talented Miner, but doesn't like to broadcast it.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Persistence, Entrepeneur. Bonds: Attractive, Slave, Job. Occupation: Barkeep

Voice: Scandinavian accent

Attributes [hide]

Henry Cornish, Male Human Druid 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)16 (+3) 7 (-2)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Gnoll, Infernal, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Livingstone, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears loose pants and a collared shirt complete with sweater beneath his coat, and a wedding ring on his left hand. He has done his best to style his black hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Nicholas was born in the west. At a young age he loved to build and create. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: Wishes to resurrect an old love; and wants to raise his children well

Ideals: Persistence. Flaws: Shy. Bonds: In love, Family. Occupation: Farmer

Voice: High pitched and raspy

Attributes [hide]

Nicholas Livingstone, Male Human Rogue 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 42 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)8 (-1) 13 (+1)12 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Henry Shelly, Male Human [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. His auburn hair is singed and shortened. This blue eyed northerner is not easily forgotten.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Enemies, Military, Adventurer. Occupation: Apothecary

Voice: Low range voice

Attributes [hide]

Henry Shelly, Male Human Aristocrat 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Zircon (70 gp). Deep blue spinel (600 gp). Star ruby (600 gp). Star rose quartz (70 gp).


Social Check DCs

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