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Advanced [show]


Peter Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears baggy violet pantaloons and a pastel scarf, and carries clubs. He has styled his red hair well, parting it to the left. His eyes are likewise violet. His teeth are white and perfect.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Peter was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Bonds: Attractive, Immigrant, Adventurer. Occupation: Mercenary

Voice: Low range voice

Attributes [hide]

Peter Halsey, Male Human Adept 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 14 (+2)13 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Aquan, Undercommon
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332100

Possessions: 400 gp.


Social Check DCs


Godfrey Morley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. He has violet eyes and a black hat with a tan feather.

Personality: Eccentric and domineering, Godfrey will drive conversation. He is afraid of men and trembles around them

History: The child of a Sellsword, who enjoyed hunting, Godfrey was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He has dedicated himself to building a better village for his children.

Motivation: Regain custody of his daughter; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Shy. Bonds: Nature, Adventurer, Family. Occupation: Engraver

Voice: Hollow voice

Attributes [hide]

Godfrey Morley, Male Human Paladin 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)18 (+4) 10 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Ignan, Auran, Halfling, Terran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 20 pp. 1 Masterwork Common Melee.


Social Check DCs


Wymar Hackney, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is wearing a long, black, dusty cloak. His golden hair is heavily combed to the left. His fierce blue eyes like to dwell on things.

Personality: He likes to make people angry or surprised. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Wymar was born with his mother's beautiful face. When Wymar reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He tends to his Architect job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to be a performer again

Flaws: Antagonistic. Bonds: Attractive, Military, Job, Adventurer. Occupation: Architect

Voice: French accent

Attributes [hide]

Wymar Hackney, Male Human Paladin 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Animal Handling +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 15000 cp.


Social Check DCs


Thomas Allerton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He sports tan clothing, slightly heavier than average wear. He wears his brown hair up. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is almost excessively polite to everyone, even when angry. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and nothing but the best is good enough for him

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Immigrant, Military. Occupation: Shepherd

Voice: Hissing voice

Attributes [hide]

Thomas Allerton, Male Human Rogue 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. Solid gold idol (300 gp). Brass mug with jade inlays (500 gp). Solid gold idol (300 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Kyle Cooper, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright violet suits and hats. His brown hair is lengthy. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents enrolled him in a Wizard school at a young age so that he could practice his psionic talents. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a crush on the local courier

Ideals: Gifted. Flaws: Cynical, Insane. Bonds: Has a crush, Adventurer, Military. Occupation: Miner

Voice: Hissing voice

Attributes [hide]

Kyle Cooper, Male Human Wizard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 6 (-2)16 (+3) 12 (+1)5 (-3)
Skills Deception -1, Stealth +3
Senses Passive Perception 11
Languages Common, Auran, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 2100 sp.


Social Check DCs

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