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Advanced [show]


Gerald Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses like a well dressed Engraver does. His hair is black and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Gerald isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He cannot resist a sob story and will often dote over anyone who has one.

History: Gerald was born with his mother's beautiful face. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Engraver for hire.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Impeccable, Philantrophist. Bonds: Job, Attractive. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Gerald Melancon, Male Human Expert 8
Medium (6'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 18 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: Aquamarine (1000 gp). Fire opal (900 gp). Carnelian (30 gp).


Social Check DCs


Adam Dumph, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, constantly wearing a brown suit, blue shirt, and white tie. His hair is always cut to a buzz. His eyes are gray.

Personality: Abrasive and pushy, he has a hard time making friends. He has a small toy that he constantly fidgets with.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Adam Dumph, Male Human Adept 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 16 (+3)10 (+0)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14321000

Possessions: 600 gp. Brown-green garnet (130 gp). 1 Minor magic item.


Social Check DCs


Trey Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He dresses in collared shirts and wears a proper scarf over his head. His long chestnut hair reaches down to his waist. His fierce hazel eyes like to dwell on things.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Trey studied abroad. Brilliant and gifted he never wanted to apply himself. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion

Ideals: Philantrophist, Gifted. Flaws: Hedonist. Bonds: In love, Adventurer. Occupation: Mortician

Voice: Squeaky

Attributes [hide]

Trey Tewksbury, Male Human Expert 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 18 (+4)13 (+1) 14 (+2)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Prescott, Male Human [Permalink]

Personal [hide]

Description: A 5'8" western man, he has the majority of his body covered in plate. His golden hair is styled in orderly dreadlocks. His thin eyebrows rest above his beady amber eyes.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Anselm's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Depressed. Bonds: Military. Occupation: Guard

Voice: Voice breaks

Attributes [hide]

Anselm Prescott, Male Human Sorcerer 5
Medium (5'8") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Badger, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. He has moderate length brown hair. He wears large thick round spectacles.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: From birth he was tutored by a cruel and relentless mentor. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their daughter. He worked as a Scribe, and he later adopted a second daughter.

Motivation: To reunite with his absent father.

Ideals: Fighting. Bonds: Attractive, Mentor, Family. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Don Badger, Male Human Paladin 9
Medium (5'0") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 89 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +3, Religion +5
Senses Passive Perception 11
Languages Common, Druidic, Celestial
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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