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Advanced [show]


Anselm Elton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white small hat and white clothes. His chestnut hair is still thick. His eyes are likewise violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Glassblower profession.

History: Anselm was raised in a hard working conservative environment. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: Nothing but the best is good enough for him; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Impeccable. Bonds: Immigrant, Job, Adventurer, Debt. Occupation: Unemployed

Voice: Mumbles to self between sentences

Attributes [hide]

Anselm Elton, Male Human Commoner 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Kyle Carlyle, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. His skin is also unnaturally pale. His hair, while still mostly silver, has prominent grey streaks. His eyes are a pleasant violet.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has built up a small fortune and can afford his own way.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Navigator

Voice: Scandinavian accent

Attributes [hide]

Kyle Carlyle, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)13 (+1) 14 (+2)15 (+2)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs


Gomory Ramsey, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green coat over a blue low-cut shirt, and a broad hat upon his head. He has styled his red hair well, parting it to the left. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born in the north, but his parents moved at a very young age to the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To clean up the streets; and balancing his hectic life and new baker responsibilities is difficult

Flaws: Antagonistic, PTSD. Bonds: Job, Immigrant, Guardian. Occupation: Baker

Voice: Hard of hearing, loud

Attributes [hide]

Gomory Ramsey, Male Human Paladin 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)19 (+4) 13 (+1)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Abyssal, Celestial, Draconic, Elven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 17000 cp.


Social Check DCs


Theodoric Halsey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears baggy violet pantaloons and a yellow scarf. He has shaved his head bald. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born several months after his mother was called into army service. He dropped out of school before completing his studies. He then took over the family business and is one of the better Detective for hire.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Job, Military. Occupation: Detective

Voice: Timid voice

Attributes [hide]

Theodoric Halsey, Male Human Monk 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Deception +6, Insight +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Bertram Riley, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Slave Trader. He has a moderate pudge and is not very fit. His brown hair is smooth and relatively long. His half smiles and blue eyes are beguiling and draw you in.

Personality: Confrontational and typically high on some drug or another. He is lazy and tries to find solutions quickly.

History: The child of western immigrants he idolized his father. Bertram was born on a far western island where he grew up under the tutelage of his father, an expert Slave Trader. He struck the Slave Trader job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and to be a painter again

Flaws: Addict, Lazy. Bonds: Job, Attractive, Immigrant. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Bertram Riley, Male Human Expert 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 12 (+1)13 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp. Hematite (7 gp). Brown-green garnet (90 gp). Onyx (30 gp).


Social Check DCs

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