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NPC Generator

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Advanced [show]


Anthony Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a fancy grey suit. His golden hair is cut short with large spiked bangs in the front. He wears large thick round spectacles.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Optimist. Flaws: Shy, Disease. Bonds: Attractive, In love, Rich. Occupation: Bricklayer

Voice: Soft and mumbly

Attributes [hide]

Anthony Tattersall, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)12 (+1) 17 (+3)15 (+2)
Skills Nature +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: Just what you see.


Social Check DCs


John Kirby, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears clothing that is held on in multiple layers but all of it is in poor condition. He is tall, broad shouldered and powerfully built. He sports a long brown beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He always tries to repair and not replace. It was this mentality that drove him into the Bather business.

History: Born in the north to a Bather, John learned a great deal about his mother's area of expertise. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.

Motivation: Sabotage a competitor; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Persistence. Bonds: Poor, Attractive, Job, Immigrant. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

John Kirby, Male Human Fighter 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)16 (+3) 8 (-1)13 (+1)
Skills History +5, Performance +3
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 50 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Justin Tenley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears just a black suit, marred by chocolates. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes are passionate and lively.

Personality: He likes to make people angry or surprised. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born into a rich family. A freak accident while working with his Laborer father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Flaws: Ugly, Antagonistic, Insane, Disease. Bonds: Rich. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Justin Tenley, Male Human Adept 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Terran, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1700 sp. Aquamarine (700 gp). Chrysoberyl (110 gp). Jade (110 gp).


Social Check DCs


Miles Marlowe, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. With a patchy brown beard and wild brown hair. His brown eyes lackadaisically let the world flow into them.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Miles was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Like his mother and his sister before him, after school he went straight into learning to become a Ploughman. He inherited the family business which he has now maintained for 12 years.

Motivation: He's repulsed by the PC; and sabotage a competitor

Flaws: Antagonistic, Insane, Forgetful. Bonds: Poor, Job. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Miles Marlowe, Male Human Adept 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 12 (+1)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Gold and topaz bottle stopper cork (900 gp). 1 Masterwork Light steel shield. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Anselm Deighton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is greasy and uncared for. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He has always had a great fascination with Human culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the east. After coming to the age of reason, Anselm took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Human compassion; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Anselm Deighton, Male Human Wizard 5
Medium (6'4") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 7 (-2)18 (+4) 11 (+0)16 (+3)
Skills Acrobatics +4, Investigation +7
Senses Passive Perception 10
Languages Common, Halfling, Terran, Elven, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15432100000

Possessions: 6000 sp.


Social Check DCs

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