Theodoric Fulton, Male Human [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a simple burlap shirt and baggy pants. He conceals his dagger with his veritable burlap sack of a shirt. He is bald on top and has large golden tufts of hair around his ears. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He works hard and plays hard.
History: Born in the north his family was never financially stable. Over the years he perfected his riding and shooting skills. He has achieved small success as a Healer.
Motivation: Sabotage a competitor; and to be a miner again
Flaws: Ugly, Hedonist. Bonds: Job, Poor, Nature. Occupation: Healer
Voice: Loud with bravado
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 5 |
Possessions: 200 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (50 gp).
Henry Dayton, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear brown pants and tee shirts. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. His golden hair is cut short with large spiked bangs in the front. His fierce hazel eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. There was a wharf not far from home where he often wandered off to fish. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to get a good night's sleep
Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Nature. Occupation: Sellsword
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2700 sp.
Dustin Eastoft, Male Human [Permalink]
Personal [hide]
Description: He wears a simple red robe with green stripes complete with hood. He carries with him a set of clubs on his belt, each one with a ruby on the hilt. He wears a feathered hat to cover his moderate length white hair. He wears crescent spectacles with a black brim.
Personality: Dustin wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Dustin was raised in a hard working conservative environment. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.
Motivation: Expand his business; and meet up once more with his childhood friend
Ideals: Fighting, Disciplined, Optimist. Bonds: Adventurer, Job. Occupation: Marshal
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
Richard Carlisle, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses like a well dressed Slave Trader does. He has a very tight haircut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born in the west to a Slave Trader, Richard learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now spends his time doing works of charity.
Motivation: To be a Locksmith again; and sabotage a competitor
Ideals: Athletic, Philantrophist. Flaws: Insomniac. Bonds: Job, Religious. Occupation: Slave Trader
Voice: Whispers
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Undercommon, Gnoll, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
Alexandre York, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a black vest and prefers violet and blue shirts. His boots appear to have been at one point steel toed but are quite worn down, and is pretty ugly. His chestnut hair is braided into rings. His blue eyes have a joyful gleam in them most of the time.
Personality: He speaks before he thinks and is too direct. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Alexandre liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Alexandre was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and to prove his worth to the world
Flaws: Ugly, Impulsive. Bonds: Enemies, Religious, Nature. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 9)
Armor Class 13
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 8 (-1) | 12 (+1) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
Possessions: 1300 gp.
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