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NPC Generator

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Advanced [show]


Nicholas Spaulding, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has dyed his greying silver hair a little too much giving a sharp silver color. His fierce amber eyes like to dwell on things.

Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.

History: Nicholas was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 11 years.

Motivation: Further expansion of business.

Ideals: Opinionated. Flaws: Hedonist. Bonds: Job. Occupation: Mason

Voice: Italian accent

Attributes [hide]

Nicholas Spaulding, Male Human Monk 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 13 (+1)16 (+3) 14 (+2)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Celestial, Auran
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony Wellington, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He wears a broad hat to cover his moderate length chestnut hair. He is baby faced.

Personality: He has always had a great fascination with Human culture. He has a minor phobia of water and hates getting wet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: To prove his worth to the world; and he is terrified, and will act out of fear

Flaws: Racist, Fearful, Disease, Impulsive. Bonds: Enemies. Occupation: Cook

Voice: Pronounces O like U

Attributes [hide]

Anthony Wellington, Male Human Ranger 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Lewis Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a red cloak and cross-gartered violet stockings. He is portly but not overly obese. His hair is greying and his face has many wrinkles. His eyes are blue.

Personality: He can speak with the recently deceased. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and wants to raise his children well

Ideals: Gifted, Justice. Flaws: Insane. Bonds: Family, Rich. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Lewis Kensley, Male Human Bard 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)12 (+1) 17 (+3)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 600 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). A miniature golden chest with tiny emeralds lining the top (50 gp).


Social Check DCs


Reynard Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is white and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He can speak with the recently deceased. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Reynard studied abroad. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc

Ideals: Gifted. Flaws: Secretive, Antagonistic. Bonds: Attractive, Slave. Occupation: Carpenter

Voice: Australian accent

Attributes [hide]

Reynard Thornton, Male Human Warlock 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 14 (+2)18 (+4)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 11000 cp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp). 1 Minor magic item.


Social Check DCs


Patrick Barlow, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he sports yellow clothing, slightly heavier than average wear. He wears his silver hair up in a very large beehive style do. His gray eyes dart from person to person to random spaces in the air.

Personality: Patrick speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the east. His childhood dream was to be a Cartwright, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: Retire the richest man in the east; and nothing but the best is good enough for him

Ideals: Impeccable, Entrepeneur. Flaws: Addict. Bonds: Job, Immigrant. Occupation: Tailor

Voice: Thin and wheezing

Attributes [hide]

Patrick Barlow, Male Human Adept 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)12 (+1) 5 (-3)14 (+2)
Skills Animal Handling -1, Performance +4
Senses Passive Perception 7
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs

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