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Advanced [show]


Anthony Upton, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries with him a set of tridents, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair is long and unkept. He wears an eyepatch.

Personality: Aggressive, abrasive, and angry, Anthony embodies much of what other species detest in the Humans. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Anthony grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Antagonistic, Forgetful. Bonds: Adventurer. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Anthony Upton, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 200 gp. 1 Full Plate.


Social Check DCs


Anthony Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His blonde hair is greasy and uncared for. His eyes are hazel and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Sold as a small child to a wizard, Anthony was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Passionate. Flaws: Ugly. Bonds: Adventurer, Rich, Mentor. Occupation: Merchant

Voice: Cold and demanding tone

Attributes [hide]

Anthony Tinley, Male Human Adept 9
Medium (5'0") Human, Neutral Good (CR 9)
Armor Class 13
Hit Points 39 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 14 (+2)13 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333210

Possessions: 1400 gp. Silver chalice with lapis lazuli gems (150 gp). Black velvet mask with numerous citrines (150 gp). Brass mug with jade inlays (300 gp). An abacus with copper, silver and gold markers (150 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Peter Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born in a small plains village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Logical. Flaws: PTSD. Bonds: Nature, Family, Adventurer. Occupation: Marshal

Voice: Mumbles to self between sentences

Attributes [hide]

Peter Hallewell, Male Human Bard 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 13 (+1)8 (-1) 12 (+1)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 cp.


Social Check DCs


Anselm Harrington, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a worn and beaten armor. His skin is also unnaturally pale. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.

History: He was born in the north. From there he went from mercenary job to mercenary job. He left for the north, certain he would find work there.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and meet up once more with his childhood friend

Ideals: Pacifist. Flaws: Ugly, Greedy. Bonds: Immigrant, Adventurer. Occupation: Roofer

Voice: Squeaky

Attributes [hide]

Anselm Harrington, Male Human Sorcerer 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)6 (-2) 12 (+1)14 (+2)
Skills History +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Charles Stanford, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has wavy chestnut hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is an amazing painter.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Spy arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the psionic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Spy

Voice: Low range voice

Attributes [hide]

Charles Stanford, Male Human Cleric 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs

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