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NPC Generator

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Advanced [show]


Trym Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His white hair is singed and shortened. His eyes are brown.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Trym Fulton, Male Human Expert 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)10 (+0) 12 (+1)12 (+1)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 5000 sp. Golden yellow topaz (900 gp). 1 Minor magic item.


Social Check DCs


John Langdon, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. He keeps his long silver hair kept up in a rat tail. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His arcane abilities were realized during a raid on his village. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He's repulsed by the PC; and marry his brother to traveling adventurers

Ideals: Justice, Gifted. Flaws: Antagonistic, Disease. Bonds: Attractive. Occupation: Armorer

Voice: Scottish accent

Attributes [hide]

John Langdon, Male Human Wizard 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 15 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)15 (+2) 15 (+2)15 (+2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Merton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Knight does. He sports a long silver beard, and similarly colored long hair. He wears crescent spectacles with a black brim.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Energy wise he seems alert and responsive.

History: Chad was born in the west. At a young age he loved to build and create. His childhood dream was to be a Detective, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Professionalism, Persistence. Flaws: Insane. Bonds: Job, Attractive. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Chad Merton, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1600 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Braxton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep red leather and dull grey iron scale mail. He has dyed his greying red hair a little too much giving a sharp red color. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. As a young adult he joined a group advocating for an improvement in Human conditions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Artistic. Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer. Occupation: Barkeep

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Braxton, Male Human Monk 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 9 (-1)13 (+1) 16 (+3)14 (+2)
Skills Athletics -1, Investigation +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Kyle Read, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His golden hair is braided into rings. His green eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the north. He is skeptical of what others tell him and is slow to trust.

History: When he was but 5 years old his parents immigrated from the north. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Kyle took refuge in the large cave and found the beat up scimitar and armor he uses now. He left for the north, certain he would find work there.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Pacifist, Athletic. Flaws: Shy. Bonds: Immigrant, Nature. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Kyle Read, Male Human Barbarian 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 41 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)16 (+3) 15 (+2)8 (-1)
Skills Intimidation +2, Medicine +5
Senses Passive Perception 12
Languages Common, Goblin, Gnoll, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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